Hola everyone, we are HIRING again for our upcoming game PROJECT OCEAN and looking for a Senior 3D Modeler & Environment Artist who is specialized in semi realistic styles (Spoiler Alert)!!😀
Remote, freelance, maximum flexibility! https://t.co/5JORclCMdG
Please retweet!
Today I'm starting a new series of videos that show how to use a #shader - in #Unreal & #Unity - to create a particle system. By the end, you'll have a particle system shader that will allow you to create effects - mist, smoke, waterfalls, splashes, etc.
https://t.co/auOabVxNoG
In the spirit of giving back to the community, I'm offering any aspiring VFX juniors/interns out there looking for 1 FREE 1:1 session to upgrade their skills with @NotSoLittleC
I've had a great experience working with Chris personally. He's an amazing artist and this is a great opportunity!
Feel free to DM me if you're interested - spot will be allocated on a first-come, first-served basis!
My URP toon shader has finally been approved on the Unity Asset Store!
Unity doesn't want me to say, but it's obviously trying to recreate the look of Zelda: Breath of the Wild and Tears of the Kingdom 🛡️🗡️
Enjoy:
https://t.co/uwBclOGDqH
It's #DisneyIllusionIsland release day 🎉
We are SO proud of the work the team put in over the least 3 years, & we are so excited for you all to play it. We want to thank everyone who supported us along the way 🩷
@SmythsToysUK had some excited Team Dlala visitors this morning 🥳
I decided to participate in this month’s Real Time VFX contest. This is the concept of what I’ll try to achieve by the end of the month, fingers crossed! Hahaha
Cherry blossom slash and hit impact.
Animation by @nil_sanctuary and rig by @GameAnim
I'm releasing the spritesheets shaders for #unity URP pipeline. It comes with several subgraphs so you can create your own version of the shader and a demo scene with examples made with #Embergen.
Feel free to use it.
#madewithunity#techart
https://t.co/pNtDDbH5K0