Alanah Pearce says America “sucks” when it comes to job security, especially in the video game industry.
>In her latest video, she examines why the US and Europe have seen huge gaming layoffs since 2022, while Japan has largely avoided similar cuts.
>Her main point is that it comes down to both law and culture.
In the US, “at-will” employment makes it relatively easy for companies to lay people off. Japan has much stronger protections for permanent workers, making layoffs far more difficult.
>Japanese companies also tend to value keeping experienced employees more.
That matters in game development, where losing a veteran developer can mean losing years of knowledge and experience.
“History buffs” when the test is asking them about the long-term sociopolitical consequences of the French Revolution and not the diameter of a Panzer IV turret