#Throwback to Episode 1 🎮
What type of gamer are you? And what separates a good game from a great one? ft @wesselsmeekes, @The_GodGiven@IAMRodOliveira
Catch the full episode 👇
YT: https://t.co/mk11a3kqY7
Spotify: https://t.co/KhHgP4vbGt
This new game inspired by Fable, The Elder Scrolls, Lord of the Rings and Warhammer was made by just 7 devs
🔹Classless character progression system where you're free to adapt, alter or completely switch playstyles
🔹 Lots of character creation options.
🔹Semi-open world with enemies, quests, puzzles, loot and NPCs,
🔹More structured dungeon areas
🎮It's called Vahrin's Call, and it's releasing on July 27th for only $35
#Throwback ep5
AI isn't just changing how we make games… it's about to change how we protect them. 🤖🔥
@The_GodGiven shares how AI could detect and shut down cheaters instantly, no excuses, no mercy.
Ft. @_DiogoAbreu@WesselSmeekes@IAMRodOliveira
Full episode 👇
YT: https://t.co/uU0BgRA6Z4
Spotify: https://t.co/OTTj6Y1Vsj
After 15 days of hard work, I'm happy to share my game for @levelsio's 2026 #vibejam
The game is called Hollowlands and I'm trying my best on it. Learning a lot of new stuff in the process.
My previous game development experience + AI is a powerful combination that I honestly think it's underexplored by many.
What used to take weeks of development now is being done in days, allowing me to focus more on the creative part of the process.
Next step: Integrating multiplayer using @colyseus by @endel who's also a fellow brazilian 🇧🇷
#Throwback ep5
Mobile game ads are sneaky… but also genius. 😅🔥 @_DiogoAbreu breaks down how those "fake ads" are actually the best testing ground for new mechanics and proof of concept. Wild? Maybe. Effective? Absolutely.
Ft. @WesselSmeekes@The_GodGiven@IAMRodOliveira
Full episode 👇
YT: https://t.co/uU0BgRzz9w
Spotify: https://t.co/OTTj6Y1nCL
Today, my son Devin would have been 23 🤍
I think about who you’d be today… the man you would’ve become… and the moments we never got.
So I built a place for you in Riftwalker. A piece of you that lives on. A hunter’s tribute.
Happy Birthday, buddy. Daddy misses you. 💜🙏
#CrimsonDesert has sold through over 5 million copies worldwide!
Thank you to every Greymane who has joined us on this journey, experienced the world of Pywel, and supported the game. Reaching this milestone would not have been possible without your support and we are truly grateful 🙌❤️
Crisis of uncertainty (and identity) ⚠️🎭
Ubisoft feels stuck between what it was and what it’s trying to be… and the market isn’t waiting around.
Ft. @mrKonsole@WesselSmeekes@The_GodGiven@IAMRodOliveira
Full episode 👇
YT: https://t.co/pyRRk6dA4x
Spotify: https://t.co/xeSSOvE0TI
Is the discovery problem finally getting solved?
5863 games made $100K+ on @Steam in 2025
Highest ever for Valve
+20% YoY, nearly 2x vs 2020
~30% came from 2025 releases
#Throwback ep1
Great convo on what makes a great game. @The_GodGiven pointed to Outer Wilds from
@Mobius_Games as a perfect example: "it's a masterpiece of exploration." 🌌🔥
Catch the full episode. ⤵️
YT: https://t.co/mk11a3kqY7
Spotify: https://t.co/KhHgP4vbGt
This solo dev is making a real time Darkest Dungeon inspired game with extraction elements in 1 year.
- Play as a Tank, a Healer and a DPS
- Extract Resources to craft powerful gear
- Complete quest to unlock progression
It's called Skills & Raids. Would you play this?