Today, Niantic Spatial introduces Scaniverse — our flagship product and the gateway to our spatial intelligence platform and Large Geospatial Model.
Here’s what’s new:
🔹Scaniverse (iOS mobile + web): Capture once, generate multiple outputs—VPS maps, meshes, and Gaussian splats (Android coming soon)
🔹Collaborative mapping: Multi-user scans fused into a single, continuously improving model
🔹 On-device validation: Preview VPS coverage and test localization in real time
🔹VPS 2.0: Global-scale positioning—centimeter-accurate where mapped, reliable everywhere else (even where GPS fails)
🔹NSDK 4.0 (coming soon): A unified SDK across Unity, Swift, Android, and ROS 2
Read more: https://t.co/9oMKFBCnLA
#NianticSpatial #Scaniverse #VPS #GeospatialAI #AI
Today marks day one for Niantic Spatial, Inc., a new chapter in our journey to fuse the digital and physical worlds. While AI is already book smart, we're bringing street smarts - by building a Large Geospatial Model to transform how people and machines understand and interact with the real world.
https://t.co/OGeHBNdYLf
#NianticSpatial #SpatialComputing #LaunchDay
Hier mal ein kunst Igel gescannt unter IOS 18.4 RC2 funktioniert sehr gut, ich finde der LIDAR bleibt stabil und kontrollierter auch was die Schärfe angeht @Scaniverse
Flow –the animated sensation of the year– was created in Blender!
Director @gintszilbalodis shares his experience working on the film, learning Blender, working with multiple teams, and single-handedly lighting and rendering the film. https://t.co/rTbwG0G6Ci #b3d