My book, The Middle Ages in Computer Games, is out on 5 November. It's almost certainly the most extensive consideration of the theme to date touching on games from Age of Conan to Zork. The digital version is £20 and you can get a 35% discount with code BB35 @boydellbrewer
I'm not on here much, but if you're working on medievalism or games, you're going to want to take a look at this keynote paper on @MabinogionGame over at the @MidAgesModGames conference.
My keynote for the Middle Ages in Modern Games conference is here! I talk about why I'm making a game about Welsh mythology in the Welsh language, and the importance of language and culture in video games. There's also some new footage from the game!
https://t.co/tM5snHjh4G
My keynote for the Middle Ages in Modern Games conference is here! I talk about why I'm making a game about Welsh mythology in the Welsh language, and the importance of language and culture in video games. There's also some new footage from the game!
https://t.co/tM5snHjh4G
CALL FOR ARTICLES - Via Panoramica: a Journal of Anglo-American Studies
Thematic issue: From the Victorian Era to the American Experiment: Mythic Foundational Narratives in Video Games 🎮👾🕹️
We accept contributions until August 31th! ✨
It's the final day of our Call for Papers for this year's Middle Ages in Modern Games Asynchronous Conference! Send in your abstracts on any aspect of the Middle Ages or medievalism in games of any sort to join us in June.
Playing the Middle Ages: Pitfalls and Potential in Modern Games edited by @RobEHoughton addresses the many ways in which different formats and genre of games represent the middle ages, from Dungeons and Dragons to Assassin’s Creed.
Now in paperback! 📙 https://t.co/lePtc5LIiO
Playing the Middle Ages: Pitfalls and Potential in Modern Games is now available in paperback. 14 chapters on the Middle Ages in Modern Games from a host of excellent scholars.
https://t.co/dmUeNk2s73
Save the Date: Wir freuen uns sehr, am 6.2.25 gemeinsam mit @BoardgameHisto im wunderbaren Museum Schnütgen in Köln die Boardgame Nacht auszurichten: aktuelle Brettspiele zum Thema "Mittelalter", Vorträge und mehr vor cooler Kulisse! So vielfältig ist das Mittelalter selten.😊
It's the last day of the Call for Papers for our Games strand at the Middle Ages in the Modern World conference on 24-26 June in London and online. Don't forget to get your abstracts in!
There's still time to get abstracts in for the Middle Ages in Modern Games strand for @TheMamoConf this year. Attendance in London on online. Deadline is Friday.
Just in time for Christmas, the proceedings of The Fifth Middle Ages in Modern Games are out now! They includes a vast range of short articles dealing with a plethora of subjects relating to the medieval world and medievalism in games of all sorts.
https://t.co/ihfLikI0cf
I wrote about my book 'The Middle Ages in Computer Games' for the Proofed blog from @boydellandbrewer and they turned it into one of my favourite ads ever.
https://t.co/hVJ1wr6RMJ
A blog post not to be missed! 🎮 Find out why self confessed nerd, Robert Houghton, decided to write his new book, The Middle Ages in Computer Games, in our latest author blog post. Read the blog > https://t.co/uG4XDsZ1qe @RobEHoughton
The excellent @TheMamoConf is back next year, and we're taking a strand on Medievalist Games! We've got a particular focus on 'Temporalities'. Call for Papers deadline 10 January for event 24-26 June at Kings College London.
🔖 Well, it's done! I have just RELEASED A BOOK, the most up-to-date academic overview of Twitch there is, and the first ever summation of a full decade of Twitch research 🗓️.
I'm incredibly proud of it! And, also, exhausted.
You can check it out here:
https://t.co/XsVIvbKG10
@markusmindrebo, @ArturoIannace, and @robehoughton have been putting the finishing touches to this year's Middle Ages in Modern Games Conference Proceedings. It's out next month, but here's an idea of the scale of the volume...
I will stop plugging this eventually, but Boydell currently have a hardback sale on with code BB060, and this includes The Middle Ages in Computer Games. If you want a physical copy, this makes the price more reasonable.
My book, The Middle Ages in Computer Games, is out on 5 November. It's almost certainly the most extensive consideration of the theme to date touching on games from Age of Conan to Zork. The digital version is £20 and you can get a 35% discount with code BB35 @boydellbrewer