@TeamYouTube @SpectrumTinted @TeamYouTube As a company which uses YouTube myself, I am incredibly alarmed that this genuine creator channel @spectrumtinted was terminated without giving a reason. Can you please give us a *non-automated* response as to how to appeal this decision which is clearly in error?
It will be a sad day when we lose contact with the Voyagers - they’ve been communicating with us from deep space since I was 9 years old! I watched them launch, watched them arrive at Jupiter, Saturn and, in the case of Voyager 2, Uranus and Neptune. I remember when Voyager 1 returned the Pale Blue Dot photograph. They feel like old friends and I do occasionally think about them out there in the darkness. Contact with Voyager 1 was lost and then re-established earlier this week using the low power S-band transmitter on the spacecraft that had not been used since 1981! Astonishing. That’s before Duran Duran released the Rio album :-) !!
@sir_top_and_hat@evercaderetro I need to go back to Cathedral. I got stuck early in the game with no idea where to go next. I’ve love Dodo, but the loading between levels and lack of screen filters as found on the Switch is a shame.
@PixelArtJourney Every time you post something it inspires me to fire up my Amiga and Deluxe Paint. I’m absolutely useless at any form of art, unfortunately. Keep up the amazing work!
@evilnoob That’s really sad. Do you know him well enough to pop round? If he was agreeable to it you could contact your local Rotary Club on his behalf. Just an idea.
We now have a Worms Discord server!
If any of you good people would like to contribute to the 1.5 project, or just follow the development, you are very welcome to join.
https://t.co/pUrvQpnMrD
#worms#wormsdc#commodoreamiga
🪱
I intend Worms DC 1.5 to be a celebration of the Amiga and the scene around it, as without the Amiga none of this would have been possible.
Here is the announcement from Rodney of the demo group TBL about our plans:
#worms
@JazRignall I didn’t see this until early 1985, and was unable to get a working pirated copy. I had to wait until Christmas 1985 to get it as a gift. What a gift it was! It’s still in the collection now.
40 years ago, Ultimate was advertising this incredible isometric arcade adventure. Knight Lore was a technical tour-de-force that had huge impact and influence on the 8-bit scene, inspiring many clones and variants. Basically, this was what "AAA" games looked like in 1984.
Latest build of #AtariSTE FASTER (formerly "50fps racer") running on real hardware - an 8MHz Atari STE with 1 meg of RAM. The closest to Super Scaler you can get on your STE!
Note the new smoothly scaling lampposts. Speedo code has just been rebuilt to use less CPU/Blitter time.
@pixelgames Cash Cow DX is out on 26/9/24 from @FlynnsArcades. The team behind the legendary Donut Dodo have done it again with another fast, fun arcade classic!
Another challenging game that’ll keep you coming back for more!