recently I've been working on the new player experience for Steel Protocol. The goal is to allow the player go off the tutorial rails at any time and make it skippable. I personally don't like when game intros don't allow you to click around, especially if you're a returning player
#gamedev #pixelart
today I've been polishing the modules menu screen. I think this card design works good - it's close to the cards you select in runs and it allows for super satisfying effects!
#gamedev#pixelart#indiedev
in Steel Protocol you will be able to boost your sector run with a Navigation Chip - it will make the run harder but more rewarding!
work in progress!
#pixelart#gamedev
#screenshotsaturday#gamedev time!
Reworked menu layout and weapons view! Added tooltips to explain the different mechanics each weapon has and divided Rank upgrades from gameplay merges stats.
A lot of progress for Steel Protocol!
-improved UI visuals
-improved sfx and vfx of weapons
-procedurally generated backgrounds for sectors
...still working on decent post-processing.
#pixelart#gamedev
working on a new project - Steel Protocol a space shooter with weapon merging, a lot of upgrades and action.
you can try the early prototype here: https://t.co/VCHcuO8plN
still a lot of work to do!
@materkel@drakefjustin@ethereuminsti Yeah I saw it too and was co fused. But anyways I dont think there's a high chance of it passing, too much controversy around it
Decided to reserve my handle on Cloudflare Wallet.
Cloudflare pushing x402 adoption. Soon ai agents will be paying to browse your content instead of taking it for free?