@mikeandtherest@MolodyGs@ArrowsGallery@TimSweeneyEpic@cmuratori@rfleury Oh plenty of people care if AI touched the code. Just look at the discussion boards on Steam Next Fest games or on social media. There is a segment of the population that has an extremely irrational view of AI, and any usage of it condemns the product and creator in their eyes.
@SinkingStarGame If you’re stuck, try describing to someone the puzzle’s layout, rules, and win condition. You might also be aware of a blocker, so talk about that too. Speaking or writing it out can help you to see the answer or at least an approach. This technique is well known by programmers.
@redgpus@sssmcgrath Ah I see, yeah mine doesn’t look that bad. I went up close to my TV and I see the subtle movement of all edges, not just outlines. I’m not sure what would be causing that. The antialiasing looks decent up close and crisp from a distance. I can’t see the wavy edges from my couch.
@Vocetubeia Looking great! I just recently started writing my N64 code from scratch, using libdragon for reference, but I should give Pyrite a try just to see how it is.
@jengerson You did a fantastic job! And it looks like it was very well received. Good work repping us and accurately articulating the situation. Looking forward to tomorrow’s pod.