AHHHHHHHHHHHHHHHHHHHHHHHHHH
From the mind of Zach Cregger, director of Weapons and Barbarian. Filmed for IMAX – Resident Evil is NOW PLAYING in theatres. Get tickets.
A Resident Evil fan is turning Zach Cregger’s new movie into a PS1-style survival horror game
Early footage recreates the infected dog chase with the original games’ fixed camera angles
Austin Abrams says he had security called on him whilst walking around the studio lot after filming ‘WHALEFALL’ because he looked “so fucked up.”
(Source: https://t.co/CMjMXAoFOE)
New “movie-inspired” Narnia covers are set to release this November from longtime Narnia concept artist Vance Kovacs!
Do you like the look of these editions?
View the entire collection here: https://t.co/4P077YuXk7
I watched “Whalefall.” I had received a copy of Daniel Kraus’s novel, on which the film is based, quite some time ago, but hadn’t had the chance to read it yet. Kraus was also involved in writing the screenplay. It was a literary film that explored, in a somewhat metafictional way, the Steinbeck-like relationship between whales and humans as part of an ecosystem, alongside the familial bond between father and son. The visual effects were also outstanding. However, I don’t think I’ll be eating squid for a while 🦑. I love whales. They appear frequently in my games. When I was in the early years of elementary school, I researched whale ecology for a school project. Ever since then, I’ve been fascinated by their enormous size as mammals and their symbolic presence in the marine ecosystem. In MGS2, Raiden is swallowed, digested, and excreted by the enormous Arsenal Gear, a whale that swallows digital information. Whales also feature in MGSV and DEATH STRANDING. There are references to Herman Melville’s “Moby-Dick” as well. It’s a shame they didn’t make a program for the film 🐳.