We are playing around with animations.
Cool to see voxel characters moving around with human-like movement. And of course we chose a Pippi Longstocking character.
We just released our internal tool for converting polygon meshes into vox files to be used in Teardown (or just to get them into magicavoxel). @Resident_Emil made a great video introduction of it: https://t.co/lzI91GhmYS
It's time to dust off that sledge and get ready for Part 2. It will release as a free update on December 2nd!
High resolution version: https://t.co/PuAcURH3ml
We just released Teardown 0.6 and it has Steam Workshop support. I'm so excited to see what will show up here. Over the last couple of months we've worked hard on mod support and it is now fairly stable with pretty much all the tools and functionality we use interally.
It's finally time to reveal the game I'm working on. It's called Teardown. You can read about all the details on the game homepage: https://t.co/9r96Xy1pky or wishlist on steam: https://t.co/Xbw3PeNdfe