Playing Grumpy Gaffer makes us happy gamers.
And its creator is this week’s game partner — @RC_Games_Studio!
Proud to have this indie team on board using Beamable as its backend gaffer tape (see what we did there?)
Join us this week in some great, grumpy fun 😠
Busy week of Beamable events 💪
Find @jradoff talking all things web3 gaming and DePIN here 👇
Tuesday: X Space - What Gamers Actually Want (link in comments)
Wednesday: Web3 Game Development w/ @RealEmber from @MoonboiStudios
Thursday: Game Development Stream
Friday: Decentralized Tech Chat w/ @PauluzRFRM from @ReformDAO
Your economy is decentralized, but your login server is hosted on AWS?
Let’s talk about the real missing piece in Web3 gaming: The backend.
Web3 gaming has spent years building tokenomics, asset ownership, and open economies.
But the games themselves?
Still running on fragile, centralized infrastructure.
A single point of failure, on launch day.
You wouldn’t build a DeFi protocol and host the contracts on someone else's private server.
But that's exactly what happens in games.
Auth, matchmaking, inventory, social systems… one outage and you’re offline.
The Beamable Network provides the building blocks to decentralize your backend for Live Service games.
✅ Trustless compute across a distributed node network
✅ Composable modules for core game services
✅ Ownership for the developers who run it
A backend that can’t rug your game, rate-limit your growth, or charge rent forever.
Most games are Live Services now.
Backend isn’t a nice-to-have. It IS the game.
The Beamable Network makes it resilient, trustless, and dev-owned.
Because decentralizing the economy is half the story.
It’s time to decentralize the stack.
DePIN isn't the next big thing.
It's the only thing left when trust collapses.
Here's why DePIN is exploding, and what most people still don't understand 🧵
Web3 gaming talks a lot about ownership.
But here’s the truth:
If your backend isn’t decentralized, your game isn’t truly yours.
The Beamable Network makes LiveOps trustless, so you can build games that never die.
65% of studios buy backend tools.
35% still build in-house.
But the lesson is clear:
Infra isn’t just a dev tool. It’s a launch risk.
The question is, why risk it?
Beamable Network gives Live Service games the backend they need without gambling the roadmap.
Most game devs don’t care about tokens.
They care about shipping a game that works.
We get it.
We give you Web3-grade backend infrastructure, without forcing you to learn crypto.
Here’s how we bridge SaaS simplicity with crypto power. 👇
Let’s be real: If your LiveOps stack crashes, your players leave.
But running it on AWS = costly and centralized.
Running it on a typical DePIN = complex and risky.
We give you decentralized infra with stablecoin pricing and fiat onramps. It just works.
Don’t want to touch wallets or tokens?
Use Beamable like SaaS.
Pay with USD. Deploy with Unity.
Your backend runs on our decentralized compute network. Abstracted, reliable, scalable.
Crypto infra, SaaS interface.
Want to go full Web3? We’ve got you.
Stablecoin support, token rewards, marketplace composability, and open protocol access.
The Beamable Network adapts to your workflow, not the other way around.
Build unstoppable games. Start now.
The Beamable Network turns compute into a market, not a monopoly.
Game servers are priced by latency, location, and performance, not by hyperscaler markup.
That’s lower costs, and WAY more margin for creators.
The revolution will be decentralized.
infra, without the $20M burn?
Would you say that’s a pipe dream?
We wouldn’t. That’s the future we envision for the Beamable Network.
Backend that’s composable, battle-tested, scalable and cost-efficient.
This is the future of game development.
BMB Boxes and @PlayWildcard Tickets up for grabs!
Tune into our next game night to hang out, play some Wildcard and also get a chance to work your way up the leaderboard.
Keep an eye out on our Discord for your next chance to win a playtest key!
🔗: https://t.co/kWG4iIRhm5
HEY, YOU.
Have you completed your @PlayWildcard quests in the Beamable Network Community Hub?
They’re not going to complete themselves!
🔗: https://t.co/e71jAwDgR6
Infrastructure isn’t just tech.
It’s culture.
Who owns the rails your game runs on?
Who controls uptime, identity, and player data?
If it’s not you… it’s not really your game.
In the Web2 era, game infra is centralized.
Closed services. Opaque APIs.
If your provider failed, your game went dark.
Infra was a cost center.
Web3 changed that.
Now, infrastructure is composable.
You can own your backend. Extend it.
Even earn from it.
Infra becomes community fabric.
Beamable Network embraces this shift.
It’s not just “hosting” or “tooling.”
It’s a DePIN for LiveOps.
Think: AWS + Steam backend… but owned by devs and node operators.
This is more than tech.
It’s the backbone of a new creator economy, where your game’s survival doesn’t depend on a Microsoft API call or Amazon renewal cycle.
It’s cultural tooling. Sovereignty infra.
If you believe creators deserve control...
If you believe backend infra should serve the community, not extract from it...
Beamable is for you.
Let’s rebuild the rails, together.
WILDCARD BOXES.
IN THE COMMUNITY HUB.
AVAILABLE TO CLAIM EVERY DAY.
FOR POTENTIAL GAMING PC-WINNING TICKETS.
NEED I SAY MORE?
🔗: https://t.co/GqvxKWyRNO