Spiff's only chance to survive is to dodge and attack the onslaught of blades, obstacles, and cast of characters doing everything to stop him. Wishlist Blade Dodger now @ https://t.co/p3hK9Lyb8J
#indiegame#indiedev#roguelite#bladedodger#gameplay#gametrailers
@IndieGamesWTF@EiSeeGames@IndieGamesWTF - Well said! That is a perfect way to categorize the type of AI assisted work that should be showcased. Not everything that has used AI is slop.
👋 fellow #WishlistWednesday#indiedevs! We are 🚀ing towards our release by putting the finishing touches on https://t.co/p3hK9Lyb8J. 💬 a link to your game and ❤️ + 🔁 this! Don’t be afraid to mention you are utilizing AI! #gamedev#indiegame#gamedevwithai
There are so many people quick to label the use of AI in #gamedev as slop. However, there are so many ways to use it outside of the obvious fake “one prompt” games. Fellow #indiedevs let’s hear how you are using AI and drop a link to your game! #FollowFriday
@maiangames I think that is what is missed on the AI haters. It’s not like a lot of us rather use AI than human artists. It is just starting out it is hard to justify paying someone when you haven’t made any money on the project yet.
Thank you everyone for sharing. We are using AI throughout our development process. We aren’t vibe coding though. Those who really use AI know it’s not perfect. Blade Dodger has been a passion project for one of us for more than 8 years. Here is the original commit to our repo.
Game devs, instead of getting mad that AI can do things you spent years learning, imagine what you could build with all that experience AND AI.
We have the opportunity to make games that were never possible before. Why aren't we more excited about that?
Another #ShowcaseThursday. Wanted to show you all what we accomplished yesterday. Trying to make it easier for players to understand interacting with our skill tree. Starting our countdown to release. Wishlist @ https://t.co/p3hK9Lyb8J #indiegames#indiedev#roguelite#countdown