Ate que enfim criei coragem pra sentar na cadeira e fazer um canal do que to desenvolvendo nos ultimos dias. segue ai o canal
--- Youtube channel In portuguese only for now---
#gamedev#indiegame#gamedevelopment#crieseujogo#UnrealEngine#unreal https://t.co/3puf7XSbit
This is precisely what we're working on with Explorer, our first generative world model, and our early results shaped up so nicely!
https://t.co/NjvdJcDn37
I find adding punching abilities on motion matching system a bit confusing, specially punch using the Physics(not included yet here), this is my first try, I still see bugs but happy with the results so far. Too early I know but nice to share anyway. #gamedev#UnrealEngine5#ue5
I’m learning #UnrealEngine5. This is a small test of creating Motion Matching from scratch. It’s still a bit messy, but it’s thrilling to witness this working like magic. Tons of things to fix, but hey, learning this is exciting.
#gamedevelopment#gamedev#ue5#epicgames
First Time Ghost scenes released! ✨
We’ve just published two projects: showcasing the character and the grassy environment scene.
Have a look at the hair simulation…
I'm excited to share @odysseyml, my new thing! 🍿
We're building Hollywood-grade visual AI, where beautiful scenery, characters, lighting, and motion can be both generated and directed.
Our mission is to deliver a better way to create movies, TV shows, and video games.
🌟 Introducing EasyVolcap - Our Python & PyTorch library for neural volumetric video!
🛠Features:
- Easy to organize volumetric video pipelines
- 4D data management system
- High-performance 4D viewer
- More to come ...
🔗 Code: https://t.co/ltte6r3qLY
#EasyVolcap#4K4D