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@catchmeplsT@NerdGirl_02 I'm not your 'brother' and go on, recommend something instead.
I think Soulframe is pretty good for a closed alpha and a free game.
@Ultraneoss@NotiPlay_ No tenes argumentos, sólo sabes insultar. No me conoces y no voy a perder el tiempo explicándote nada, andá a tocarte con pibitas animé, enfermito😄
@Ultraneoss@NotiPlay_ No entendés nada.
No por eso tenes que cerrar el estudio que hizo BG. O sea, no podés mantener dos proyectos siendo EA? No es justificable.
La gente normaliza la perdida de empleos, de gente que seguramente era apasionada por estar ahí. Ahí se ignora la realidad de la industria
@1805GMS Lástima que no tenga base building ni muchas otras cosas como le están por agregar a Crimson Desert. Sé que para nada es el mismo tipo de juego, pero sería interesante.
@PabloMakes When broken stuff is released, players spend Plat and resources to build the meta, only for it to be nerfed later. Better QA and safer launch stats would prevent this frustration altogether.
I'm with you, but I still understand frustration of the people.
@TerryBrecher@cptrenko En todo caso para atraer interesados...
Y obvio que van a dirigir el odio a la empresa. Ya ni son los originales de BioWare pero era responsabilidad de EA querido! Es el estudio que hizo Baldur's Gate, Mass Effect, Dragon Age, Kotor, Neverwinter Nights!
La gente tiene que respe
I can finally talk about Mass Effect Universe.
Since Bioware closed I can now reveal that I was part of the Mass Effect Council, saw what BioWare was building, and provided feedback during development.
• Set 600+ years after the Reaper War
• You play as a customizable N7 agent
• Instead of being a walking gun rack, you're a cross between John Wick and James Bond
• Shepard's legacy preserved, regardless of your ending
• A galaxy divided into three major factions
• Humanity, Krogan, Batarians, and more allied together
• Council races forming their own alliance
• The Geth emerging as a third superpower
• A galactic Cold War instead of another Reaper style invasion with a shadowy adversary
• Geth-built megastructures
• Connections between the Milky Way and Andromeda
• Experimental technology implanted in you as a unique point of difference
• Hacking and manipulating the environment
• See through walls, identify systems, remotely trigger hazards and more
• Handcrafted missions like ME1-3
• But with Hitman-style freedom in how you complete them
• Brutal close-range executions
• Squadmates who can clash with each other
• Romance wasn't being sanitised
• Liara returns - now an incredibly powerful Asari Matriarch
From what I saw, BioWare was making Mass Effect for us, the fans, not for people who don't exist.
It looked incredible.
And now we may never get to play it.
Find out more here: https://t.co/kdWhbLdU0T
#SaveMassEffect
Que también os digo, si tanto echáis de menos a BioWare apoyad al equipo original tras éxitos como KOTOR, Baldur’s Gate y Mass Effect en sus nuevos proyectos.
Por qué tiene un estudio que está haciendo cosas guapas y llorar a los muertos está bien pero apoya a los vivos mejor.