I'm implementing full preview controls on the Animation Sequencer!
Been able to fine-tuning DOTweens on the editor is priceless! <3
https://t.co/cE8nkvcL4A
#unity#dotween#gamedev#unitytips
this technique to render realistic smoke / cloud super FAST is not as well known as I thought so here we go
(a thread)
#UE4#gamedev#techart#vfx#realtimevfx
Here's a look at how the portal was made for the UE5 demo here at Epic. After trying a lot of looks and techniques out we settled on PIC/FLIP fluids and a Close Encounters blue vibe. Its made of multiple point based fluid simulations all running realtime on Playstation 5.
Sodas are cool ... but beers are better! As Belgian, I had to do a proper beer bottle simulation ... improving my #Alyx VFX reenactment by adding bubbles, foam, a better bottle model and some finetuning.
#madewithunity#shaders#realtimeVFX#VFX#gamedev#gameart
I made a quick fake ice parallax effect, where you can mimic frozen 3d model frozen in ice, inspired by the movie "Ice Age". Works on a simple quad.
Used #Blender3d and #unity3d for that (hello @AmplifyCreates) #shaders#vfx
Digital Human based on Unity HDRP.
AR remote, Realtime Raytracing SSAO.
it can follow user's facial moving by iphone.
Individual works by Hyeong-il Kim / Gyutaek Lee
#unity#hdrp
dot product - visualized ⚪
the dot of two normalized vectors, as shown here, can say how similar they are
a • b = 1, same direction
a • b = 0, perpendicular
a • b = -1, opposite directions
you might also be able to see why it's sometimes called scalar projection~
PLEASE RT 🐇
A young white bunny rabbit was found late last night in the Bounds Green area in London, UK. Most likely someone's pet. Not microchipped. Help us find his humans!
♥️