๐งฌ Suuuiplash Genesis NFT
So, what is the Suuuiplash Genesis NFT? ๐
It grants access to some of the most premium perks across the Suuuiplash game and ecosystem.
Genesis holders will be recognized as OGs from day one ๐
Hereโs what we can share for now ๐
๐ Supply: 888 NFTs (WL only)
๐ Seasonal Perks: 1 Character NFT airdropped every season
๐ฎ In-Game Utility: Character NFTs are required to earn tokens in-game
More details coming soon ๐
Stay tuned because we will soon be distributing WL through many projects ๐งพ
Get ready to Suuuiplash!
๐ฐ๐ท Where is Web3 gaming headed?
As someone who backs @apixtwts all the way, I feel the need to add a few words of my own.
I am still a gaming KOL, but here is how Web3 gaming looks to me from the perspective of someone trying to push change.
1. Stubbornness of Web3 game studios
I personally support pivoting when the trend clearly shifts.
If you look at gaming guilds, scholarship incentives are no longer attractive and YGG, BEAM, and Zentry all chose to pivot and have seen decent results. They are actually bringing in revenue.
I sometimes take calls or advise Korean game projects. And then this happens.
โI DONโT THINK SO.โ
That is the vibe I get from a lot of answers. Because they are experts in running games, they believe they stand on a natural competitive edge.
2. WTF is Market targeting?
Web2 has marketing playbooks. In Web3, the playbook changes in real time with the meta.
If your project is fundamentally Web2 based, you do not need to obsess over Web3. Wemix is a good example. When Ymir launches, it will do numbers even without Web3 marketing.
The problem is many teams say they want to be Web3 native while also trying to win Web2 marketing. I will be blunt. That is hard. In the current market you should pick one and shape your PMF or GTM strategy around it.
Always stay on top of Web3 trend keywords. Kaito, RWA, prediction, perp DEX, and recently privacy. Those are your marketing weapons.
Overtake is Gaming P2P infra, but they make a great deal with Kaito, and performed well.
3. Game studios hire Degens?
So what solves this? = Degens. It is an extension of the old intern account meta.
Project O hiring Apix is a perfect example. He is not just a gaming KOL. He is a narrative chaser. He is not a pure promotion machine.
They know shifts in the market earlier than most and should be close enough to founders to deliver that signal directly. Teams need to accept their proposals with real conviction. If you are at 0.1 right now, are you afraid of becoming zero. You might actually get to one.
I have watched many Web3 game companies hire a Degen, then set wild expectations. The irony is they hire a Degen, give them tiny authority, then expect miracles.
4. WTF is Product Market fit?
A current trend among gaming projects is the focus on instant cashability. (I know that the ideal PMF is UGC-based๐ )
apix called this well. If the loop is buy off chain currency, climb a leaderboard, get weekly rewards, then cash out, we are not touching it. It might be a good game. It is just not the game we want.
Many teams say the rewards are big but users still do not show up.
That means you are not understanding the core paying user. In both Web2 and Web3 the top one to five percent of spenders prop up the other ninety nine percent. If your plan is to recruit grinders, do not target high GDP countries.
Also remember the internal competitor for gaming inside Web3 is yapping. They are literally gaming on Twitter leaderboards. Rewards are faster and larger. They do not feel a need to pour hours into a game.
5. Tokens are useless?
Tokens are debt. They are also future value pulled forward as a marketing budget.
People say gaming tokens are dead. That is not wrong, but we still have work to do.
โข something you need to hold
โข something you need to use(=App token?)
Do NightCrows assets go up forever. Not really. There are still plenty of players who enjoy NightCrows.
On the other hand, $NXPC built a strong identity as a coin to hold, and when that fell, users left completely.
There is no single correct template yet for aligning token identity with the shape of your player base. There are useful references and scars to study.
6. Obsession of gaming KOLs
My least favorite framing is the claim of being a real gaming KOL. Those folks tend to follow the market late.
I do not look to them at all. They do not make money, they do not help with trend detection, and they are not even great at playing.
People who follow the market narrative with care and show one romantic fragment of gaming and gamification will grow more and will win.
Most crypto founders are RuneScape kids. They play every day. If we are not gamers and we cannot offer takes, who will.
7. Who should we bet on?
To be honest, in the realm of conviction, the gaming sector is not the best fit right now. It has value as something to cheer for.
An Axie scale narrative hitting the market feels unlikely. A blockchain game that convinces the masses with immediate profits does not seem around the corner either.
Personally, I have locked my last romantic bet on Limit Break.
They are building infrastructure and aiming for a compliant ecosystem. @gabrielleydon also know Web2 marketing inside out. I do not think Digi will make me rich.
Even so, when someone asks what my Web3 gaming goal is, I give the same answer.
โI want to be the Korea regional lead for Limit Break.โ
>>
Thanks for reading this far. I hope it shook a few of your neurons awake.
I am on a panel about a similar theme at the YGG Play Korea IRL tonight, so the timing could not be better.
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