turn an HLD sideways and the weird part clicks.
the 16" + 27" are under an inch thick. even the human-scale 86" is about two inches.
the depth you see is built into the display's optical stack. familiar video goes in; a person or product suddenly has somewhere to stand :)
Save time rigging stylized hair with morimoristudio's Blender tool, which automatically creates bone chains along the hair strands.
Download for free: https://t.co/aWCp4qt9W1
Effulgence RPG 1.0 is out now! After more than two years of solo development, the full game is finally here. I created its ASCII visuals by hand and programmed the game myself.
Steam: https://t.co/SARQkEp8Jc
#indiegame#rpg#ascii
GPT-Live-1 is now available in the API.
Bring ChatGPT’s natural back-and-forth to your app, with voice agents that listen while they speak and work with the models and harness you choose.
I did it! I made bones stiff! :D
I finally made progress on StrikePose - a new inhouse IK for Resonite.
The solver now supports per-bone stiffness, which produces much smoother results for the solve.
Coming soon :3
#Resonite#socialVR#gamedev#indiegame
Using GPT-6 Astra I was able to quickly protorype a sparse grid allocator fluid simulation for VRChat using my specified architecture, but honestly as cool as it is its absolutely overkill for VRChat. Isosurface ray tracing could be done here, but its too complex to work with.