🔥52 Hindu Princes were once held in a prison by an evil emperor. A Sikh Guru thought of an ingenious way to set them free.
Treat your children to a beautiful book inspired by Sikh history 🙏🏽
The 52 Princes: The Untold Diwali Story of Bandi Chhor Divas https://t.co/DWOW7u05Mf
GoFundMe launches TOMORROW!
I’ve added 2 extra interior WIP's to the video to give fans even more of the WOW factor
All-or-nothing—so shares in the first 1–3 days make a HUGE difference
Crowd in crowdfunding!
Huge thanks to @rendernetwork for support in making it happen
If you could create anything, what would you build?
AI has removed most of the technical barriers to creating. You can ship a working phone app or any digital content in a couple of days now.
The results online range from amazing to very sloppy.
But being able to build...
Blender has become an incredibly powerful and important part of the 3D ecosystem. Moving forward its role only gets bigger as the tools and workflows continue to evolve.
Watch @JulesUrbach of @OTOY present The Future of Rendering at #BCON26, exploring where rendering is headed and how Blender continues to empower artists building what comes next. 🔥
https://t.co/jrXXu2dfjd
3DGS is powerful, but it has one obvious limitation: it’s static.
So I pushed the same workflow into 4DGS.
For this test, I took an animated lion walk cycle with 251 frames and over 4 million hairs, then rendered it from 20 camera views in @Blender + Cycles using @rendernetwork
That produced a 5,020 frame dataset, ran across 4 parallel jobs with dozens of concurrent frames rendering and finished in about 8 hours. On my local 5090 workstation, that same workload would have taken roughly 288 hours!!!
From there, I trained 251 splats (one PLY per frame) with Postshot CLI, at a little over 4 minutes per frame.
The result is a near real-time 4DGS lion asset that I can duplicate 100x, offset for staggered motion, and even relight in @OTOY OctaneRender. 🔥
What makes this even more exciting is that everything just worked - and now that the sequence has been rendered on Render Network, the full 251-PLY sequence is hashed and persistent through Render Networks Differential Upload feature.
That means anytime I want to use this asset again in a new 3D scene, the data is already live on Render Network. Uploading the 4GB sequence is completely bypassed during scene upload and job submission.
That’s a huge win - not just for converting a heavy animated asset into something modular and real-time, but for making it reusable, fast to deploy, and practical across future render workflows in both Cycles and Octane for ANYONE who uses this same splat sequence within their scene.
3D to splat conversion keeps getting cooler.
Very proud to say our 60th Anniversary film Wrath of Khan era fan film released 9 hours ago just hit 10,000 views!!
It's wonderful to see this film resonating with so many Star Trek fans.
Check it out and share the word. For Fans By Fans
https://t.co/xq6OPyIC2U
So many thoughts about this
1) I was born in the right timeline
2) I need to get designing again
3) projects with the kids are about to get a whole lot more interesting!
Vibe hardware is here.
I gave Astra my credit card and asked for a Teenage Engineering-style mini DJ controller.
It generated a concept image, sourced parts, read Chinese datasheets, built a CAD model, ordered everything, then made a Blender animation showing how to assemble it.
On 16th Sept I will be on the Main Stage at @conf3rence in Dortmund, talking about ‘Agentic AI and the Battle for Compute Infrastructure.’
If you’re about, say hi
See you in Dortmund. 👋
@rendernetwork@Dispersed_ai
AI agents need compute. Who powers it is becoming one of the biggest questions in AI.
Render Network Foundation’s @SunnyOsahn is joining the “Agentic AI and the Battle for Compute Infrastructure” panel at @conf3rence on Sept 16 at 11:10 CEST in Dortmund.
He’ll be joined by Thomas Lüke (@googlecloud) and André Liesenfeld (@Microsoft) with Daniel Heinen moderating.
Learn more: https://t.co/gVlQqtNUdy
The @Roddenberry Archive team is celebrating @StarTrek's 60th anniversary with a trove of truly breathtaking work - coming later this fall!
https://t.co/d6y6QAwzWZ
#StarTrekDay@OTOY