The demo for Rapid Escalation is OUT NOW.
Fight through short, high-intensity space battles, earn massive upgrades, and grow stronger every run.
Win Fast. Grow Faster.
Play the demo on Steam:
https://t.co/uhEe6Oi1AH
This fast-paced incremental space arena game built around short, explosive battles and permanent progression is awesome.
- Fight fast
- Upgrade smart
- Escalate rapidly
Play the demo now, It's called Rapid Escalation.
https://t.co/cqDOQ90BnL
#indiegame#wishlistnow
10 classic games you might have forgotten.
Each year, tons of games are being released, so it's not hard to miss or forget about some. Here is our subjective list of 10 great classic games that you might have forgotten about or even never heard of.
00:00 - Intro
00:25 - Clive Barker's Undying
01:23 - Starflight
02:20 - Cold Fear
03:24 - Project Eden
04:15 - Interstate '76
05:21 - Giants: Citizen Kabuto
06:16 - Neverwinter Nights 2
07:16 - Worms Armageddon
08:13 - Arx Fatalis
09:03 - The Longest Journey
Check out some screenshots from the monthly WIP (work in progress) thread showcasing what jME game devs have been working on recently
https://t.co/FQvHXzEuCq
#gamedev#indiedev#indiegamedev#indiegames#java
We are excited to announce that the former jMonkeyEngine is now being rebranded to rCrabEngine.
We've done a full rewrite in Rust and we've dropped the monkey in favor of a crab!
Check out the full post here:
https://t.co/Z6pWZ7EHRe
#gamedev#indiedev#aprilfools
"Rapid Escalation" is now available to play on itch!
This fast-paced, incremental space arena game is made with jMonkeyEngine, and the developer has just released an early prototype for testing and feedback.
Give it a play now!
https://t.co/lCffKtQRNA
#gamedev#indiegamedev #indiegame #videogame #gaming
Installed #Vendefoul#SonicDE#Excalibur#Xlibre on and old Intel Macbook Pro that was given to me about 10 years ago. no issue with wifi or touch pad drivers, and it installed successfully.
My Java and C++ game development work just fine with #JMonkeyEngine, #LibGdx and #Ogre3D