Stride 4.4 is out 🚀
With over 3200 commits, this is one of the biggest updates the engine has had in years:
• Overhaul of Linux, macOS and mobile support
• Brand new shader compiler
• Direct3D 12 and Vulkan rewrite
• New CLI tool
• Improved asset workflow
For more features and changes, check out the blog post and release notes.
Thanks to everyone who contributed and thank you to our sponsors. ❤️
Blog: https://t.co/yHEdC3oIGR
Release notes: https://t.co/9UwLQ1N2Wp
Download: https://t.co/Qgt2LR9Ams
We're only 36 days away from Evercade Nexus being in your hands.
Not pre-ordered yet? Here's a handy guide to what you're going to get compared to previous Evercade consoles!
Pre-order yours from GameStop, Best Buy and Amazon in the US, and many more retailers in the UK & Europe.
https://t.co/U0uzbCh1ld
If they won't give you physical games, make your own.
GOG's Preservation Program just expanded with Star Trek: 25th Anniversary and Armikrog, joining Descent, Hitman: Codename 47, and Myst. In collaboration with Big Box Collection, this wave preserves far more than just software:
- Interactive 3D Boxes: Download rotatable 3D scans of the original physical box art and inspect them directly in Windows or Mac without extra plugins.
- Printable Big Boxes: access flat printable box art so you can cut, fold, and glue your own physical PC big box at home.
Pair a custom papercraft big box with GOG’s DRM-free offline installers, and no one can ever take the games you paid for away from you.
More here👉 https://t.co/uK0I3M25De
@cynthia_kassian It depends on how you got the build.
- If you discovered your build that cheeses the game, there is nothing wrong with that.
- If you followed a guide to a cheese build, you gave yourself a disservice IMO.
@RinoTheBouncer I consider generative AI in the same category as Asset Flips. It comes on how the game developer uses it and how good the end result is.