@TheGlav@BannedDino Ok but that might not be a good thing
Fully disclosure: I've never played Icebourne, but fatalis in that game is not generally considered to be a well designed monster, and with how much people wine about wilds being easy, history might repeat itself
@The_Jessums Amazing monster both to fight and in lore but my GOD it got screwed over so hard by being a one time story fight for so long
I basically forgot most of the fight until it came back for high rank and that killed so of the hype surrounding it
@StickmanSham Someday from soft will learn that if they don't map sprint and roll onto the same button then that means that dodge rolling won't have like 10 frames of delay after pushing the button like it has been for the past 6 games they've made