@MissStevenson17 A10. I think my confidence with coding is at about a 7. I feel that the Arduino projects developed more circuit-building skills as well, which was interesting. #wemake19
@MissStevenson17 A9. The most difficult project this week for me was the Knock Lock, because it kept returning to the unlocked position automatically with no explanation! #wemake19
@rachel_vangor A8. I would like to include a coding project similar to project 13, which involves simple components and shows a clear scientific concept (conductivity) that can be applied in several subjects and also in real-world situations. #wemake19
@rachel_vangor A7. I think I've definitely gained more confidence. I would say I still need to work on recognizing when separate libraries are needed in a code import to make the program run correctly. #wemake19
@rachel_vangor A6. My biggest takeaway is that it sometimes takes several tries to get something right if you don't fully understand it, as well as independent research. This are important skills to relay to our students. #wemake19
@rachel_vangor A5. I usually troubleshoot by referring to the project videos on the Arduino website. They have been helpful in figuring out what pieces I'm missing or what I've done wrong! #wemake19
@CourtneyG1511 A3. I think it would depend on the age of the students. For younger students perhaps we could modify the projects in a way that they would not have to utilize all the listed pieces until they were familiar with their functions. #wemake19
@CourtneyG1511 A2. Working at the high school level, I don't have much experience with makerspaces, but I think maky of the students might find the coding engaging and challenging. #wemake19
@CourtneyG1511 A1. I do think it has gotten easier in that I am more familiar with how to troubleshoot issues with individual pieces on the board. That has been helpful! #wemake19
@MsScanlon22 A10. In the makerspace, I realized why we had saved the pieces from around the pinwheel, and that these are actually what keeps it on the motor. It was interesting from a technical standpoint! #wemake19
@MsScanlon22 A9. I see the students reflect when considering the credibility of various research sources. When comparing these, deeper thinking is necessary to fully evaluate the assets and deficits. #wemake19
@anthony_gambina A8. In projects such as those available through Arduino, students have the opportunity to work in groups to configure the coding as well as troubleshoot why some factors might not be working correctly. Perhaps 1 project per week could provide effective tinkering time. #wemake19
@anthony_gambina A7. The most engaging parts are when the students can explore the research sources for themselves and make decisions about which ones are the most relevant to their projects. #wemake19
@anthony_gambina A6. One strategy could be to flip part of the lesson and give students the opportunity to review some material on their own prior to class. They would then have more time to explore actively in class. #wemake19
@JaclynnDefina A5. I would say more than I would like. It is sometimes difficult to find a balance, as teachers are limited for time spent on library research, and it is important that the students become familiar with all of the tools available to them. #wemake19
@JaclynnDefina A4. One idea could be to ask students for ideas involving activities related to the topics at hand so that their creative influence can be incorporated in a meaningful way. #wemake19
@WesternWhitney A3. I usually try to help point them in a direction of looking at related information in a different way or from a different angle so that they can have more success in coming up with the correct trajectory more independently. #wemake19
@WesternWhitney A2. I would say the Studio Manager. These types of roles often involve quick and complicated decisions, which is often contrary to my nature of taking more time to figure out the best courses of action. #wemake19