@JgDoesThings I’ve seen so many people hold the same belief that multiplayer is a big feat. Unreal makes it relatively easy, don’t hold yourself back if time permits! Although we have a 4 person team, learning replication wasn’t much of a hiccup and adds only ~10% dev time to a new feature.
@Mad_Polygon It seemed to work really well for stationary lights but we ran into a bunch of artifacts when the light was mounted to something moving, say a flashlight.
For early access, the escapes we have planned (Not final) are a car, helicopter, train, sewer escape and another secret hidden escape. Let us know what you want to see next!