🚨ESTO ES UNA LOCURA
Un desarrollador chino acaba de lanzar una herramienta GRATUITA capaz de crear vídeos automáticamente para TikTok, Reels y YouTube Shorts.
Se llama MoneyPrinterTurbo.
Ya ha superado las 100.000 estrellas en GitHub.
Y ya hay gente ganando +4.000$/mes con canales faceless a partir de este sistema.
Así funciona:
1. Introduces un tema o una palabra clave
2. La IA genera el guion, la narración y los subtítulos
3. Busca el material visual, edita el vídeo y te entrega el resultado final
Todo ocurre en un único flujo de trabajo.
Guárdate esta herramienta.
Estoy seguro de que puedes sacarle muchísimo partido.
Enlace abajo👇
Only if education could be this interactive ❤️🔥
I've had a looong wish to build something genuinely useful through vibe coding, and I finally did it.
A 3D human anatomy application built with @threejs using GPT 5.6 Sol.
It all started with a single design image that I created using GPT Image 2.0. I then used it to generate every 3D organ image, one by one.
Next, I converted each of those images into 3D models using @tripoai (and no, they didn't sponsor this 😄).
After that, I opened Codex, wrote a master prompt based on the design, and gave it the prompt, the design image, and all the 3D models.
Codex built the first version beautifully, but there was one big problem.
Every single 3D model was nearly 120-150 MB. That obviously wasn't practical for the web and was giving a performance of 16fps.
After a few iterations, Codex optimized each model down to roughly 2–5.5 MB while preserving the visual quality, reducing the total asset size from ~900 MB to just 28.6 MB. And each model loads on demand.
Along the way, Codex also generated those anatomical illustrations showing where each organ sits in the human body, and even created the interactive hotspot markers that explain different parts of every organ. It handled all of that.
The process wasn't exactly one shot, but it also wasn't difficult. You just have to do it step by step.
It genuinely felt like building something that could make learning anatomy much more engaging.
The inspiration came from @DilumSanjaya's 3D animal plant cell project. I remember seeing it and thinking, "I want to build something like this one day."
And I did it :D
Live: https://t.co/gIFgkj8UVB
Code: https://t.co/nijvyWcyxO
Ahora Claude Code puede leer documentaciones completas sin gastar un solo token.
Solo necesitas conectarlo a NotebookLM de Google vía MCP.
Aquí el tutorial de cómo hacerlo. ⬇️
Claude Code on desktop now works with the iOS simulator.
Build and run your iOS app, and the simulator opens in a panel right next to your conversation. Available today in public beta.
El CEO de Anthropic viendo como China lanza un nuevo modelo de IA que supera a Claude Opus 4.8 en TODO, iguala a Fable 5 costando 8 VECES MENOS, que encima es 100% Open source y no puede hacer nada al respecto
Kimi K3 is insane🤯
It built an Animal Crossing-style game, and it generated a fully playable experience with the cozy aesthetic, interactions, and gameplay loop in a single shot.
Open-weight models are starting to rival the best closed models for game generation. The pace of progress is getting ridiculous. 🌱🎮
Introducing Aval - a new open source format for interactive video on the web. It has a built-in state machine, frame accurate transitions, and packed alpha transparency.
This is probably the craziest thing I’ve ever built with Codex.
I’d been dreaming about this technology for years. Before AI, building it would have taken months of work. I could never justify that investment for a noncommercial open source project. Then, a little over a year ago, Airbnb created Lava for almost exactly the same purpose. That gave me hope. But Lava was never released as open source.
So I decided to build my own, with AI.
Aval comes with a compiler and a web renderer. Together, they give you:
• a deterministic state graph - named states, authored triggers, and routing where the latest trigger wins.
• frame accurate routes with transitions that begin on authored content frames using portals, finishes, cuts, and reversals.
• small file size and low CPU overhead, perfect for small icons designed and animated in Blender.
• seekless loops so the decoder timeline keeps moving forward across loop seams instead of seeking.
• packed alpha transparency. transparent prerendered motion composited with WebGL2.
• a web native runtime: decoding with WebCodecs and rendering with WebGL2.
• progressive fallback: Host-owned fallback markup remains available for unsupported and reduced motion contexts.
Now it exists, it’s open source, and it’s available today as a technical preview.
I’ll be polishing it further over the next few days.
A GITHUB REPO WILL BUILD YOU A SCROLLABLE 3D WORLD FOR ANY BRAND
There's a repo turning any brand into a scrollable 3d world you scroll, and the camera flies straight into one scene then flows seamlessly into the next, no cuts, the same trick behind Apple's product pages.
it's an agent skill for Claude Code or Codex: tell it your brand and scenes, it generates the stills, the dive-in clips, and the connector footage that stitches every seam frame-identical
Designers → coding
Developers → designing
In the last year, the number of designers participating in development doubled to 41%, and the number of developers doing design work rose from 44% to 60%. Today, 76% of people do at least half their work on the canvas.
xAI just gave every AI voice agent a free phone number.
Build a voice agent in 2 minutes, and it makes and receives real calls. Getting that from Twilio takes weeks of A2P verification.
And it is one of 7 things that dropped this week most people slept on. Me and @AndrewWarner broke them all down in the video below. Here's what you need to know:
1. xAI's voice agent builder: chat your way to an agent, clone a voice, free phone number included. Andrew built one to call his moving companies. The Twilio bottleneck is gone.
2. NotebookLM now makes TikTok-style videos from any source. Upload a doc, pick video, select short. A faceless explainer channel is now one upload away. Only catch: the designs all look alike.
3. Fable 5 is back, but only until tomorrow. Capped at 50% of your weekly limit, and routine coding routes back to Opus 4.8. The frontier is officially gatekept.
4. Agent Arena hit #1 on Product Hunt. Agents battle for bounties, 15 competing on one 30-second trailer script. Half the bounties already turned into betting markets. Kalshi for agents.
5. @boringmarketer shipped an SEO agent that lives in Slack. It audits your site, your ads, and your competitors' ads, then builds the fixes.
6. June does Granola-style meeting notes fully on your computer. Backed by a16z. Nothing leaves your machine. The privacy-first Granola.
7. Cursor's new mobile app: fire off coding agents from your phone, get a video demo back, circle a screenshot to give feedback, merge when ready.
The 2 things that matter most:
1. The top models are getting gatekept. Fable 5 lasted a week with a usage cap. David Sacks says Z AI ships an open source competitor by year end. Build on models nobody can take away.
2. Agents are getting phone numbers and Slack seats. Voice, SEO, meeting notes, all living where the work already happens. Stop making the calls yourself.
We covered all of it (plus the open source Claude-tag alternative and the skill that builds you a CLI for anything) on this week's News You Missed.
Full video below.
STOP waiting for your Claude Code limit to reset.
Power users figured out how to control exactly when it happens.
Your 5-hour limit doesn't reset on a fixed clock. It resets 5 hours after your first message of a session. So the move is to control when that first message fires.
→ Create a Claude Code Routine that runs every morning
→ Set it to Haiku so it costs almost nothing
→ Have it send one tiny "just say hello" message a few hours before you actually start work
→ Your reset now lands in the middle of your work block instead of the end of it
Set it up once and you turn two usable resets a day into three.
The people getting more out of the same plan aren't paying more. They engineered their reset window.
Most people think prompting is just writing better sentences
Anthropic shows why that's wrong
This 32-minute workshop breaks down how prompts are built for production
Not prompt hacks
Not "act as"
Not another $300 course
Actual systems
Evals
Edge cases
Model migration
Agent loops
Good prompt is not one message
It's a workflow the model can follow, test and improve
This matters because every new claude opus or sonnet will still reward the same rules
Watch the prompting playbook
Bookmark it before your next bad ai answer is just a bad setup
Visual annotation with Gemini Omni ✨
from just one reference image and one prompt 🤯
Smooth transitions and zooms and accurate typography. That’s definitely an improvement compared to other Omni models.
prompt 👇
IT'S SO OVER!!! Design agencies are absolutely cooked.
I just connected Codex to Moonchild and generated:
→ Complete design system
→ Every app screen
→ Production-ready code
All in under an HOUR.
Most people are still paying $3k to $10k and waiting WEEKS for Figma handoffs like it's 2023.
This article breaks down the EXACT workflow that's working right now.
Open Design 0.8.0 turns assets, systems, prototypes, exports, and workflows into portable plugins agents can use.
From dragging things around
to composing capabilities.
Open Design 0.8.0 is out now.