I finally finished the initial version of a new home for my Linux Inside series: https://t.co/IsiURZwi56
In the meantime, I will slowly continue revisiting and updating the old chapters for modern kernels
New diss track tomorrow.
While you wait, drop the worst cyber bootcamp red flags you’ve seen.
Bring receipts. Watch '90 days to six figures' enter its flop era.
🚨 ¡El 4 de diciembre llega The A1200!
Esta réplica a tamaño real del Amiga 1200 incluirá teclado funcional, 25 juegos preinstalados, ratón y mando, salida HDMI y emulación de Amiga 1200, 600 y 500 (OCS/ECS/AGA) 😍
¡No te quedes sin él! 🫶
@PLAION@THEC64_RGL
thx ! c'est interessant d'avoir un perimetre fr/en meme si ca a un impact au niveau temps notamment . mais je pense qu'avoir les deux langues est un bon choix . cultiver une "ouverture internationale" tout en ayant "du local" a presenter lorsque les circonstances ou les personnes l'exigent me parait bien . c'est valable pour n'importe lequel
Claude Code accumule en scred des Go de données au fil des sessions..
Ces fichiers restent sur le disque indéfiniment, même quand ils ne servent plus à rien.
Du coup j'ai commencé à build un outil qui scanne, mesure et supprime ces données en toute sécurité avec une indication claire du risque avant chaque suppression.
Lien en commentaire, servez vous !
in 2008 James Molloy wrote a free tutorial that taught people how to build a UNIX like operating system from scratch in C and assembly
it is called "Roll Your Own Toy UNIX Clone OS" and walks through building a real kernel step by step
bootloader, GDT, IDT, interrupts, paging, heap management, filesystems, multitasking and user mode are all covered
this is not just theory every chapter includes code you can compile run and experiment with in QEMU
PSoXide é um conjunto de ferramentas de desenvolvimento de código aberto para PlayStation 1 escrito em Rust. Ele reúne propositalmente todos esses componentes em um único repositório:
- Uma interface de emulador e depurador de PS1;
- Um SDK caseiro para PS1 baseado em Rust;
- Um motor de execução para hardware PS1 real;
- Um pipeline de ativos e editor para salas, entidades, modelos, texturas, animações e testes de jogabilidade;
- Construtores de imagens de disco CUE/BIN para exemplos e projetos autorais.
É um ambiente de desenvolvimento para criar um jogo de PS1 de verdade que rode no hardware original, mas com as conveniências dos ambientes de desenvolvimento de jogos modernos, uma linguagem moderna e de alto desempenho e uma cadeia de ferramentas verticalmente integrada.
Hello Mammals!
Tomorrow we will have our new schedule of releases
This week we had a nice road trip across NA to move our hardware to another data facility and we took the downtime to set our L40S server to do new model trainings
New VIRTUA FIGHTER
· Full-scale series revival by Ryu Ga Gotoku Studio (SEGA), built on Unreal Engine 5
· Two rule sets: Standard (classic health/ring out) and Uprising (momentum-shifting mechanics)
· Break & Rush: target specific body regions, repeated strikes inflict permanent round-to-round debuffs
· Stunner & Stun Combo: trigger an ember effect on vulnerable areas for heavy stuns and free combos
· Flow Guard: new dynamic defensive tool for seamless offense-defense transitions
· First dedicated single-player story mode in series history
· Confirmed characters: Akira Yuki, Wolf Hawkfield, newcomer Stella; new protagonist teased
· Leaked pre-alpha footage shows Unreal Engine 5 lighting and a crossroad battle mode
· Platforms and release date TBA
For 19 years, GPS satellites have secretly broadcast a “numbers station” in their public signals. We decoded 12M messages: a 2011 flash where 31 of 32 satellites flipped in hours, “ghost” substrings repeating years apart, and a “TEXT” prefix spreading now. https://t.co/xz3svmqiDa
This is the most interesting part:
"The attack was discovered by Codex, which chained two techniques known to humans for a decade: a compression bomb and a Slowloris-style hold."
https://t.co/gqjJHT1aSy
🎵 Musique – Énorme mise à jour pour Nintendo Music ! L’application peut désormais être utilisée sur navigateur web (https://t.co/G57yXNZZqo), tablette et en voiture avec CarPlay et Android Auto.