Join the learning revolution with the world's first podcast dedicated to education and training with #AR#VR#XR, featuring case studies and thought leaders
Wondering how #3D content creation with the MetaVRse Engine can supercharge your business? You’re in luck! We’re hosting a webinar on DEC 7 with live build demos, and Q&A with our executive team. Join us at 1pm ET and Register here ! https://t.co/NIj3gD4MZ7 #XR#SpatialDesign
In our latest episode, Rob Theriault ( @paramedic_tutor), @georgiancollege's immersive lead, explains how school faculties need to become innovation adopters if their students are to do the same: https://t.co/3hTemTniZM
@oliviacwenzel may be @juliesmithso's youngest guest yet, but her youth hasn’t stopped her from launching a startup —AltruTec — or teaming with Julie on the @vrarastudents' Parent & Student Resource, or using VR to combat dementia https://t.co/BGtZNfhD65
After a short hiatus, @juliesmithso is back with a special episode, where she interviews (is interviewed?) by her partner in business and life, @AlanSmithson1 who you may know from our sister podcast, @xrforbusiness! https://t.co/Nfpl1JZKGY
Today's guests, Dylan Fox ( @UsabilityFox) and @Devin_Boyle from @XRAccess, discuss designing UX with accessibility in mind from the start, as well as the upcoming 2020 XR Access Symposium. https://t.co/TVMF7TgimE
Learning STEM subjects off a chalkboard is hard because it removes a key factor - presence. @inspiritVR’s @Adi_Vish explains how giving that presence back ignites a learner’s curiosity https://t.co/GUcLrFhQyl
Yvonne Felix knows from experience that the visually impaired - or anyone with any impairment - don’t have to be excluded from XR; we just have to be forward-thinking and make accessibility considerations to include users from all walks of life https://t.co/jAcnmTfknW
@BroadstairsCol Computing Programme Director @TimJacksonEKC saw COVID-19 coming and expected it to flip the education system on its head. Luckily, it was the perfect opportunity to experiment transferring the classroom to a virtual environment https://t.co/QoStFWe1XQ
Sometimes it pays to stop and smell the roses, even if those roses are virtual. That’s what today’s guest, author @MindWise_CK, preaches. She joins Julie to discuss the importance of presence in XR environments https://t.co/hmCLLDnxLY
XR tech is great for the extended classroom, but it’s not the only way it can be used to teach. Jason Palmer explains how @WingedWhaleM is using VR and 360 video to train tour guides on travel destinations they can’t travel to right now https://t.co/naV391kzDG
It’s great that XR can help kids continue to learn through the COVID-19 pandemic. But if we just treat the tech as a delivery system for homework, we’re doing students a disservice. Education consultant @SamNulf explains why. https://t.co/AMibBLg2dt
“Pivoting” isn’t just an industry term anymore - in the wake of COVID-19, educators have had to pivot as well, quickly adopting XR collaboration and video conferencing technologies just to teach their students. @jamesmccrary explains how they’re coping https://t.co/SQLjmKZyR7
Some concepts can only be taught to students spatially. Emilie Joly from apelab explains how that same concept, applied to educators as well as students, inspired @learn_zoe https://t.co/k8mAFx50xc