Today I received the best Christmas gift this year, my first book《Flutter Brave》, which is for Chinese community.
English version of the book will be released in 2025.
Merry Christmas Everyone 🎅🏻🎄
#Flutter
More of the iOS app loop, now inside Codex.
The Build iOS Apps plugin lets Codex view and test your iOS app in the in-app browser, open SwiftUI previews, and hot reload edits without leaving Codex.
LiteRT-LM support for Flutter is coming soon to the flutter_gemma package 💖
This will enable you to run powerful on-device AI models like Gemma 4 across devices, all while helping to ensure peak performance with GPU and NPU acceleration across all of Flutter’s stable platforms.
Celebrating two weeks of high-impact commits as Maintainer Month comes to a close 🚀
From enabling Impeller by default on macOS to critical web & iOS modernizations, the community continues to push Flutter forward. 💙
Check out the latest notable commits:
https://t.co/TjqPUBcNaF
Ultra-Wideband in Flutter is here 💙
flutter_uwb is now officially released on https://t.co/SZbLkob6JQ 🎉
Build AirTag-like experiences with:
📏 Distance + direction
🔗 Discovery + secure pairing
🍎🤖 iPhone, Android & Apple FiRa accessories
https://t.co/hgez8NtYER
@twerske@jezell Deets on the new contributor ladder? Already out in public review! Really psyched about the new model better supporting contributors. 💙
https://t.co/dA6EWij3BA
There are over 1.5 MILLION developers building with Flutter every month 🤯🎉
That’s over 50% growth from a little over a year ago. It's been incredible to continue to see the Flutter community grow!
Flutter 3.44 is here! Read the details of our latest release → https://t.co/H2CUddm9gt
🎈 Agentic hot reload
🎈 Hybrid Composition++ for Android
🎈 Impeller’s improved Vulkan support
Canonical will now serve as the lead maintainer and strategic steward for Flutter Desktop 🧡
With their deep technical expertise, @Canonical will lead the Flutter Desktop roadmap and oversee the maintenance of our Linux, Windows, and macOS embedders.
Livestream links for everything @FlutterDev at #googleio
https://t.co/RS9Kmgw8vq
https://t.co/cTgQAR2S66
and yes, we have 2 live sessions this year (double the normal allotment) but no, we weren’t in the Deepmind-led keynote (but maybe they’ll invite us for 2027 plz!)
The 3rd chapter of "Flutter Desktop Mastery" series
Windows Inno Installer, Packaging, and Publishing to Chocolatey
Here we explain, how to build installers, package them with chocolatey & distribute them to millions of users.
Read at: https://t.co/bTXEDcA3QL
We are improving the 0.5T Grok foundation model V8 (public version 4.3) every few days.
The 1.5T V9 just finished training (incorrectly called pre-training) and is a major upgrade. Next, we are adding the Cursor data in supplemental training (others call this mid-training), then SFT and RL. About 3 or 4 weeks to release.
This will be a banger.
💻👀 Tune into our #GoogleIO What's new in Flutter livestream on May 20th at 10am PT → https://t.co/oUVj6SBDhD
We'll explore framework updates, from performance improvements to new features, and how these innovations are shaping the future of fast, multi-platform app dev.
You know what's embarrassing? Despite arriving at Google as a former English major and going into DevRel, this article is only the second I've ever published to the Flutter blog. Last one was eight years ago. 🤣
https://t.co/hiT8F6oo0w
Finally released! ManguLand - the tastiest puzzle adventure! 🥑🧀🥳
Developed in @FlutterDev using @rive_app and @Firebase for your succulent enjoyment! 🇩🇴🔥
Play it now!!!
IOS => https://t.co/zUMmogRaox
Android => https://t.co/iQEU7VGMWV
#flutter #ios #android #rive#manguland #duupr #casual #games
I just reached 1000 followers on X yay.
So I guess I’m basically a tech influencer now.
Naturally, I celebrated by spending an unreasonable amount of time making a tiny animation instead of touching grass.
Made in #Flutter#FlutterDev using Cue + Gooey.