pikXells, StudioX64, XLCUS, Dad, musician, #c64 / #iOS / #Unity programmer. Made #games for Commodore Format magazine & now doing something exciting with music.
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Couldn't wait to open the latest issue of #FREEZE64 when it popped through the door this morning. Really looking forward to the profile on Good Kniight. Buy your copy here: https://t.co/UzE2Mb1V6H Thanks @FREEZE64UK for keeping the #commodore64 alive in 2024. #c64#commodorec64
Today we celebrate an incredible 25 years of Games That Weren't, which was first born back in 1999. Covering the history of how the site first started and some of the key events and recoveries over the years leading up to 2024.
https://t.co/1oLvyhyRIn
40 years ago, I ported Jet Set Willy to the C64.
Today, I pondered on what it was that made 1984 to 1986 the most magical years of my time in video games. Here are ten reasons.
(Tomorrow I’ll talk about how I bring the spirit of that time back, 40 years on.)
🧵
#FREEZE64archives
Back in FREEZE64 Interviews Special issue, I had the privilage of chatting with the great Gregg Barnett about the development of Way of The Exploding Fist for the #Commodore64#C64
Read the full interview in:
https://t.co/IKRYVEV5qw
https://t.co/h4GvtoI6Jt
FREEZE64 issue 66
Now available to buy from:
https://t.co/gt3qNGLpxY
Includes:
- Strangeloop cover feature
- Interview with its programmer Simon Birrell
- Andrew Braybrook discussing Gribbly's Day Out
- Julian Rignall's CCRAPBACK to October 1985
- Exclusive Strangeloop POKES 'n' CODES
- Secret Squirrel investigates Aquanaut, Bounder, Rocky
- Little Green Men
- A moment with... John Rowlands
- Inbread development diary with Karl Hörnell
LOVE THE COMMODORE 64? LOVE FREEZE64.
#Commodore64 #C64
#PassionForTheCommodore64
Selling over 35,000 copies across the globe, FREEZE64 is an A5 full colour, pro-printed, Commodore 64 gaming 'zine that focuses on bringing you the full development stories behind some of the best (and worst) games for the C64. We speak directly with the original game developers to bring you the full and sometimes frank stories that haven’t be discussed in over 40 years!
https://t.co/PR1JLb6StN
#PassionForTheCommodore64
FREEZE64 issue 64 is now all complete and signed off ready to be printed and sent out to our wonderful Subscribers early January 2024. BIG ❤️ & 🙏 to the team @fgasking@JazRignall@UridiumAuthor and Karl Hörnell 😊
https://t.co/LFGmrWLdvp
#Commodore64#C64
FREEZE64 issue 51 🦖🦕
Features a retrospective on BC BILL published by Imagine Software, and an interview with its programmer Mark (Dawson) Wilding who chats about making games for the #Commodore64 commercial market.
PLUS - a whole-host of new & exclusive #C64 content for you all to enjoy!
https://t.co/qE35OPqkcU
https://t.co/PR1JLb6StN
#PassionForTheCommodore64
FREEZE64 issue 63
AVAILABLE FROM:
https://t.co/FuzSMjnwnH
It features the fabulous Blues Brothers, along with an interview with its musician Paul Tankard.
Plus a whole-host of new & exclusive #Commodore64#C64 content that you won't find anywhere else!
#PassionForTheCommodore64