Michelle's proof of concept is out!
I'll share more details on how we achieved the look by combining CelShading, Hatching lines, Weighted Outlines, Painted (and Procedural) Stylized Normals and Motion Smearing.
Check the thread for the result and breakdown🧵
#unrealengine#ue5 #stylizedart #realtime #3dcg #shaders #techart #technicalart #niagaravfx #realtimeVFX
I've always loved how Spider-Verse brought comic art to life on screen. It inspired me to take on the challenge of replicating that style in UE
My favorite effect is how movement is often conveyed as strokes and smearing instead of motion-blur
#UnrealEngine#TechArt#StylizedArt