people misunderstand the icarus story. the problem was not that he flew too high. it's that the wings were made of beeswax, which offered very little resistance to heating. with modern materials he would have had no problems. we can fly as close to the sun as we want now
Today is Firewatch's tenth anniversary. It remains the thing I'm most proud to have worked on. There's more of me inside of Firewatch than in any other game—and I have no doubt there are others on the team who would say the same about themselves. Thanks to everyone who played it.
long live hackathons!! co-organizing treehacks was the single most impactful thing I did for my career in college and the butterfly effects only keep exponentiating as the years go on 🌲
people have very mixed opinions on hackathons. i’ve spoken to many people who think hackathons are not worth the time, or that the most “locked-in” cs students won’t want to spend a weekend attending one, or commit to 20 hours a week for multiple quarters (often more) to organize one.
but the fact that @sama and many other startup/tech leaders are willing to spend time speaking at collegiate hackathons, and that companies are willing to put five figures into sponsoring them, goes to show that hackathons are one of the best places to be as a cs/eng student. people who like building products and solving problems get the space, resources, and platform to do so (subsidized flights, free food, compute credits, access to world-class mentors/speakers, opportunity to pitch directly to stakeholders). hackathon (organizer) communities are where talent, creativity, and fun coexist. that’s why students keep attending and organizing them.
Somehow it was learning how many people are fulltime employed to maintain the Golden Gate Bridge that flipped something inside of me in my understanding of the entropic force civilization has to constantly fight against. Before that moment I thought — I had not applied real conscious thought — you simply build a building or anything really and then you just … have it. After that I understood everything is constantly at the brink of being lost.
Just published an essay, just edited a friend's essay this weekend. Realized I am hypersensitive to rhetorical crutches now. It all reads to me like AI slop, even when I see it hand-written by a human
it's cool to see an AI think about chess out loud, but it's also hallucinating a ton. holy grail for chess would be an actually good chess engine that can explain its reasoning like an LLM
I built an infinite AI chess game, powered by:
▪️ AI SDK for a single DX to all frontier models
▪️ AI Gateway for seamless access with 1 API key
▪️ Workflow to keep the game going forever
Right now Anthropic is playing OpenAI:
https://t.co/TdZ57Qpej6