Español/Eng
🎮UEFN/UE TRYHARD Tech. Artist & Solo Game Dev
Shaders · VFX · Modeling · Animation · Systems
I'll literaly drag my dreams to real life/Games
The Rhine
1800-3333-2770
Experience Levolution. A game of Total Supremacy
Conquest+Kill Confirmed
After 1 year developing and polishing, its finally here. Near 2k original assets made for this, I'm impressed I survived this. See you on the battlefield, over.
@EffinMaggie@thellamapool what if it was a combination of both? although it would be x50 harder, like this:
1. you find the sweet spot that allows half rotation
2. you mantain the tension by tappin A or D it
3. camera change to show the pins and oblivion like stuff plays; all while keeping tension
@EffinMaggie OHHHHHHH THANK YOU!! BTWW now that I've met an actual locksmith, is the sound good?? thats what I struggled with a ton, to give the correct feedback when forcing the pin/pick and the feeling of rotating it. not trying to be 100% accurate, but to help/reach the feeling of it
@_3Leon ohhhh,thats some nice tech then! I wasnt aware that they werent compatible with gpu (Havent really used them to its full potential so I know little about them) btw how many files are modified in the engine in order to bring those in a plugin? Ihave a patching tool in fab
@blueTurtleDev@80Level not that vertice, but the one next to it (left) will since its a very narrow length on the line between the two vertices, will it cause serious problems? not really. I would decrease the subdivision on that tho. or atleast check that vertice, it might not be connected
Inspired from Callisto's Paper I made a BRDF for my game which I converted into a plugin with the goal of supporting my own game!
its finally live in FAB!!
https://t.co/F6jw8sONvS
#gamedev#indiegamedev#ue5#blender#solodev@80Level
So I've been working on bringing my engine modifications into a plugin with the goal of supporting my own game (I just dont like the idea of support=nothing)
https://t.co/tf13Nhb11A
its finally live!!
https://t.co/VwkbmFYENL
#gamedev#indiegamedev#ue5#blender#solodev
@BigfryTV Ohh is this the "link" ? it was worded in a rare manner that it was clearly something you wouldnt have worded like that, luckly I didnt click it