@DotCSV Copia barata pero interesante de la canción que está por ahí viral. Tiene mil fallos y no es ni buena, pero poder hacer esto en 1 hora con Suno + Opus 5.5 me parece loquisimo. Imagina invirtiéndole todo un día.
🚨| ASÍ ES COMO JEV Y SEIS GROK BOTS HAN CONVERTIDO $1.000 EN $20.974 EN CUATRO NOCHES.
Un trader ha dejado su mesa entera en manos de siete agentes. Ninguno es una persona.
$1.000 → $3.833 → $9.118 → $12.539 → $20.974
La última noche la mesa hizo un 67%. Solo el último turno sumó $8.435.
Él mismo admite que era el peor trader de esa mesa. Compraba en el techo y se quedaba pillado.
Ahora cada agente tiene un solo trabajo.
→ Jev elige la moneda. Miró 81 y descartó 80. No habla nunca.
→ Tape lee el gráfico.
→ Price espera la caída y entra.
→ Wire revisa que la cuenta de X de la moneda no sea falsa.
→ Size decide cuánto se juega, nunca más de un tercio de la banca.
→ Exec mete la orden.
→ Risk corta todo lo que se tuerce.
Los seis de debajo de Jev son Grok Bots.
Quien compró la moneda al abrir y aguantó se llevó un 26%. Con el mismo gráfico, la mesa sacó un 67%.
Fueron cinco operaciones. La mejor dejó $4.912. La única mala fue Price persiguiendo un rebote, y Risk la cortó a la hora en -$319.
Nadie cobra sueldo. Todas las decisiones de Jev del turno costaron menos de un céntimo.
Se despidió a sí mismo de su propia mesa. Y la mesa va mejor sin él.
Esta noche empieza el quinto día, con los mismos siete.
Local Laya moggs Jev at @grok 4.7-built Tetris 🧩
An open-weights System One model called Laya, beat cloud-based Jev at playing Tetris by making decisions 11 times faster, running locally on a 16GB MacBook Air!
Run AI models locally -> https://t.co/RbcCOIgVkj
Created with @FlowbyGoogle
Character Sheet Prompt :
Create a professional, ultra-photorealistic CHARACTER CONSISTENCY SHEET using the uploaded reference image as the ONLY source for the character's identity.
IMPORTANT — IDENTITY LOCK:
The uploaded reference image is the definitive identity reference. Reproduce the EXACT SAME PERSON throughout the entire character sheet.
Do NOT redesign, beautify, reinterpret, or replace the character.
Preserve with maximum accuracy:
- exact facial identity
- facial structure and proportions
- eyes, eye shape and iris color
- eyebrows and natural brow shape
- nose shape and proportions
- lips, mouth shape and fullness
- cheeks, jawline and chin
- skin tone and natural skin texture
- age appearance
- hairline
- exact hair color, length, texture and hairstyle
- body proportions and physique
- distinctive facial characteristics
CHARACTER SHEET LAYOUT:
Create one clean, professional reference-board image containing:
1. LARGE FRONT PORTRAIT / FACE CLOSE-UP
2. FRONT VIEW
3. 3/4 LEFT VIEW
4. 3/4 RIGHT VIEW
5. LEFT PROFILE
6. RIGHT PROFILE
7. BACK VIEW
8. FULL-BODY FRONT VIEW
9. FULL-BODY 3/4 VIEW
10. FULL-BODY SIDE VIEW
11. FULL-BODY BACK VIEW
12. NEUTRAL EXPRESSION
13. NATURAL SMILE
14. SOFT SMILE
15. LOOKING LEFT
16. LOOKING RIGHT
17. EYE CLOSE-UP
18. EYEBROW CLOSE-UP
19. NOSE CLOSE-UP
20. LIPS CLOSE-UP
21. HAIR CLOSE-UP
22. ACCESSORIES CLOSE-UP
23. OUTFIT / CLOTHING REFERENCE
24. COLOR PALETTE / SKIN-TONE REFERENCE
CONSISTENCY:
Every panel must show the SAME person.
Keep facial identity, proportions, hairstyle, skin tone and physical characteristics consistent across every angle, pose and expression.
For views not clearly visible in the reference, intelligently reconstruct the character while staying strictly faithful to the visible reference. Do not invent major distinguishing features.
PRESENTATION:
Premium professional film-production character bible / modeling reference sheet.
Clean editorial layout.
Neutral studio background.
Soft realistic studio lighting.
Sharp facial details.
Natural skin pores and texture.
Individual hair strands.
Realistic fabric and accessories.
Accurate human anatomy.
Consistent camera perspective.
Clean thin borders between panels.
Professional labels underneath each view.
Minimal elegant typography.
High-end fashion/model reference aesthetic.
PHOTOREALISM:
Ultra-photorealistic.
Real human appearance.
Natural skin texture.
Realistic eyes.
Physically accurate hair.
Natural shadows.
Realistic proportions.
No CGI appearance.
No plastic skin.
No doll-like face.
No artificial beauty-face replacement.
NEGATIVE PROMPT:
different person, different face, face morphing, identity drift, altered facial structure, different eyes, different nose, different lips, different jawline, different skin tone, different hairstyle, inconsistent body proportions, duplicate person, distorted anatomy, asymmetrical face, plastic skin, waxy skin, CGI, 3D render, cartoon, anime, illustration, over-beautification, excessive makeup, unrealistic eyes, blurry face, low detail, extra fingers, missing fingers, malformed hands, bad anatomy.
OUTPUT:
One complete, highly detailed professional CHARACTER CONSISTENCY SHEET in a single image, suitable as a master reference for generating consistent images and videos of this character.
Astra's new compaction is experimental and is off by default. You must enable it.
Type this prompt into Codex.
Allows Astra to:
1. Save notes across context windows
2. Search messages and tool calls in earlier context windows
dude GPT-6 Astra is some kind of turbo-AGI machine god for 3D games. It one-shot this in 45 minutes for hardly a couple % of my quota.
I figured out how to get great graphics out of it. The trick is image gen. I'll share the process below.
🔴 DESCARGAR CUALQUIER COSA DE INTERNET ACABA DE VOLVERSE ABSURDAMENTE FACIL
Alguien publicó una herramienta open source que descarga vídeos, audios, fotos y gifs de prácticamente cualquier web.
Solo pegas el enlace y ya está.
Sin anuncios. sin trackers. sin paywalls. sin historias.
No por nada tiene 42.3k estrellas en GitHub.
Se llama cobalt.
Te dejo el link en los comentarios 👇
este tipo acaba de exponer cómo está usando Claude Code + YouTube para ganar $97k/mes.
menos de 15 minutos que valen la pena ver, guardalo para más tarde🙇🏻♂️
Audio8 TTS Preview 0.1B — now on Hugging Face as ONNX INT8
~100M params · 11 languages · zero-shot voice cloning
Runs on CPU only (~0.4 GB RAM) — no PyTorch, no CUDA
44.1 kHz · OpenAI-compatible API · Apache 2.0
Try it 👇
https://t.co/lI7TFGZnjD
#TTS#VoiceCloning#ONNX #OpenSource
This is the best Seedance hack ever.
You can convert any 16:9 video to 9:16 with just one prompt.
Meaning you can repurpose all your horizontal videos as vertical IG Reels, YouTube Shorts, or TikToks 🤯
Prompt below 👇
Minimax H3 Latent Upscaler.
upscaler for 24-channel H3 video latents.
- fast low-res gen followed by high-res refinement
- skips VAE round-trips to save generation time
- prevents ghosting and double-image artifacts
https://t.co/Jk7znpcaz0
GOOGLE HA LIBERADO EN SILENCIO UNA IA QUE PREDICE PATRONES
Ventas. Precios de mercado. Tráfico web.
Demanda energética. Volatilidad cripto.
Se llama TimesFM:
→ Entrenada con 100B de datos reales
→ Forecasting zero-shot, sin fine-tuning
→ Corre en local.
100% Gratis y Open Source.
Enlace abajo👇
Stunned by a post: a 21-year-old American college student made $43,000 in a month with an AI virtual girlfriend.
He set up an OnlyFans account called Maya. This Maya is 22 years old, tagged as a UCF psychology dropout, with 1,247 paid subscribers, and the highest-spending fan shelled out $1,847. But the most crucial part? The girl in those photos doesn't even exist.
No real person on camera, no real person typing. All the messages are written by AI, the photos are AI-generated, and the voice is AI-synthesized. The entire Maya boils down to just four documents on his MacBook.
Back in the day, building an AI virtual influencer took anywhere from six months to a year and a half. Now, he's got it running in just 4 weeks. Looking ahead, it might take only a weekend to whip one up.
These four files break down like this:
· persona.md, spelling out Maya's character, backstory, and likes;
· voice.md, locking in her speaking tone and voice style;
· flux.md, standardizing her appearance and photo style to ensure all images look like the same person;
· brain.md, logging what each subscriber has chatted about and their preferences.
Before the AI replies to any fan, it reads through all four files, so the persona never breaks, and it never forgets what the fan has said.
Truth be told, the tech stack is so ridiculously simple it's almost absurd. That famous virtual influencer Aitana López from before? Her team took 18 months to pull her together. Now, a Maya-style setup is done and dusted in 4 weeks.
This isn't sci-fi—it's something anyone with a computer can replicate step by step. And it's not just OnlyFans; slap this workflow onto Instagram, TikTok, or Twitch, and it'll run just as smoothly.
AI has basically driven the cost of creating a virtual person down to zero. At this point, the only real barrier left is whether you've got the taste to decide what this virtual person should even look like.
REPOST AND FOLLOW @AiEvolutio58513 for more AI guides and tutorials like this.
Seedance 2.5. Wan 3.0. MiniMax H3.
Three of the hottest video models right now.
Same test: emotion + acting.
Who delivers the most nuanced emotions?
Who gives the best performance?
You be the judge.
HAN RESUELTO EL MAYOR PROBLEMA DE CLAUDE CODE Y NADIE ESTÁ HABLANDO DE ELLO
Tu agente revisa tu proyecto entero cada vez que le escribes, y luego lo olvida.
Abre un archivo, ve que no era, abre otro.
En cada tarea, todo el rato.
4 de cada 10 tokens que pagas se van en eso.
Graft lo lee una sola vez y escribe lo que entendió: una ficha por cada parte del sistema, explicando qué hace y con qué se conecta.
Se quedan ahí, dentro de tu repo, como archivos normales.
Tu agente las lee antes de tocar nada. Llega sabiendo dónde vive cada cosa.
162 runs controlados:
→ 42% menos tokens
→ 46% menos tool calls
→ 60% menos tiempo
→ 32% menos coste
→ misma correctness
Sin embeddings. Sin vector DB. Corre en local.
OpenSource (MIT)
100% gratis
Enlace al repo abajo👇