Introducing Roblox Rigs Suite! It is a new #Blender3D addon!
Featuring:
- 7 packages in R6 & R15 rigs
- Rig UI and controls + tools
- Quick texture changer in UI (so you don't need to open the shader editor)
https://t.co/LN8OMeKt5e
#ROBLOX#robloxart#RobloxGFX#RobloxDev
I Present 'The Apocalypse' Game Trailer!
(Created in association with @EchoStudiosFilm & @ComixProd )
This project took a VERY long time to make and was my First Trailer with my own studio (Echo Studios) so any ❤️+🔁are much appreciated!
Once again urging that if you became a fan of Glitch Productions in recent years, there’s a chance you may not have seen Meta Runner yet. It is such a beautiful show and it was my first time working with Glitch which I will always treasure. Please go show it some more love 💙
KPop Demon Hunters pushed style and speed.
Using Unreal Engine, @imageworksvfx modernized their real-time workflow, enabling creators to move 20–25% faster in the layout and previs process while bringing the film’s bold vision to life.
Take a look at our spotlight on KPDH: https://t.co/lWQdZDIfuD
KPop Demon Hunters is streaming on @netflix now!
@Kyro24322196@shaveddale It's a closer look at what happened before we got to see the Tari we know today, funnily enough (SPOILER) Tari makes a sacrifice in there too
I just made an addon for caching rigged models, like in Maya. Took a day. Works perfectly. Caches updates automatically after going out of pose mode. Can cache per model etc. I was making tests with basic geometry, cylinders. Then I tired on my character and I didn’t gain a single fps. Got stuck at 4.3, even baked. Then I realized that even if my plants were invisible in viewport, Blender still read the caches for the plants animations. I tried my character in a separate file, no plants, and it played at 24fps. I duplicated the character 5 times and I was still playing at 24fps. So I guess I made this addon for nothing. #b3d.
Blender Foundation and the online developer community proudly present Blender 5.0!
ACES, Adaptive Subdivision, HDR, Storyboarding, Geometry Nodes, 588 bugs fixed, and so much more.
📖Changelog & Download: https://t.co/QvhWSxTStB
📺 Video Recap: https://t.co/WSHNen3ryd #b3d
3DS Max is $300 a month
Maya is $200 month
Cinema4D is $150 a month
These companies have only a fraction of the userbase that Blender has, yet they rake in BILLIONS in profit each and every year.
Blender has millions of users worldwide but only made €3 million in revenue and €0 in profit last year.
Only around €1.2 million came from individuals and generic small donations.
The rest came from corporate sponsors and other
But that wasn't enough to cover the expenses:
€2.7 million staffing costs alone.
The little that was left over had to be split across:
- rent
- travel costs
- office costs
- accounting costs
- advisory costs
- transaction fees
- conference costs
- other various expenses
The reservation for 2025 is in the negative: €-73 k.
To keep Blender alive and get better features faster, Blender needs to not only survive, but to grow a much bigger team.
The only way to do that is with more funding.
Everyone who have downloaded Blender should try donating at least once if you haven't already!
Did Blender help you this year? Help back!
If every active user contributed $5 this month, Blender would be funded for the entire year 2026. Professional 3D software. No subscriptions. No limits. Just your support.
Do your part. Donate today.
https://t.co/aoJDUK8Sm5 #b3d