Just in time for #indiedevday: our quirky duck-populated existential space puzzle adventure game... is finally available on #Switch consoles near you!
https://t.co/G1Ci2dPU6w
#indiedev#pixelart
> Do you want to play ... Interstellar .. Thermo . Nuclear . War? (y/n)
โญ๏ธ๐ฐ๏ธ๐บ
..experimenting with screens within screens. #godotEngine#Indiedevs
@josephacross It was a real treat hearing about your process and influences. (Only wish their was less gatekeeping and conversation hogging from the interviewer.)
Looking forward to hearing more about you and your teamโs work in the future!
@Oli4_VH If you are working with UI nodes, vertical and horizontal containers would work.
Else, you could place them programmatically by row and column.
Are the branches randomized in some way?