@UltraTerm@skinwalker_co same old story. trimming, scraping and stealing. In a twisted way preventing this it’s the whole point of the C2PA existence and its reason to existence. a better humanity wouldn't need those tools. when will humanity grows up?
@_benui Well, metaphysic games delivered on a metaphysic platform are one of the best parts of being an indie developer; TBH, this is my preferred way if you ask me. But it never happened in just one day. 🤣
@_benui Oh, if that's the case, isn't it also true that a game being named or shipped is, by default, proof of existence and, therefore, a feature itself? So, in reality, it is a "one-feature game" instead. 😄
@_benui not at all.
how many story points for the zero feature(s) game? are they deliverable? how many jira tickets should be issued and closed? how much time for the CI to be ready for the build? how many days for the PEGI, certification on the major platforms and marketing? months!
SimplyStream for Unreal is here, which means support for publishing games and real-time 3D applications directly online to WebGPU has arrived!
Follow the link below to try out a demo: #webgpu#unrealengine5
https://t.co/sbuqYlW7Ro
@Acerola_t @atahan_game_dev You know, not every screen has the same color balance as yours 😅
p.s.
On an iPad, with the right brightness, the color is totally red at a glance.
@_benui you can build something with him, like a birdhouse, do some chemistry experiments, or print a map of the local area and see if you can explore and orient together without GPS.