Come check out our biggest Friday Update post yet! Take a sneak-peek at our finished vertical slice of UNDRH2O for Oculus Launch Pad!
Stay tuned for more media about the vertical slice over the next several weeks as we reflect on the past 5 months!
https://t.co/DO9SFmyS3N
Episode 15 of SPR is out and boy is it wonderful. Granted we're carried heavily by the wonderful team at @GuessworkVR. If you have an interest in VR, Indie game dev, or just wanna learn about Guesswork VR check our this episode.
#VR#podcasts#indiedev
https://t.co/pOW7eYbD5F
Just got confirmation that our interview with @GuessworkVR will be releasing this Friday! We had a fantastic interview with these guys I would highly recommend you check it out if for no other reason than to learn about UNDR H20.
https://t.co/0EUBG5OryC
SPR is working on an episode with @GuessworkVR. We will be discussing their indie studio and their game UNDR H20. If you're looking for something to listen to in the meantime, check out the episode that dropped yesterday! #podcast#gamedev#indiegames
https://t.co/pOW7eXU2e7
NEW FEATURE 🔨 - bring your own 3D assets into Spatial Ape with our brand new web uploader!
Going live at 1 PM PST with @CreationsDb @BlakeDGross @D_Kochensparger@GuessworkVR@TBlustGameDev
App download https://t.co/9FV2BRJtm0
We are proud and excited to announce that our UNDR H2O team has been officially selected for the Oculus Launch Pad 2020 Grant!
Check out the newly released story trailer on our brand new website for UNDR H2O: https://t.co/uBRwr2Tn9W
https://t.co/fkM4LYzLip
We’re excited to introduce the 2020 Launch Pad grant recipients and their VR projects that are helping to push the industry in exciting new directions. Today we're opening applications to join Oculus Launch Pad 2021--apply now! https://t.co/xbxNWAV4Ml
BEEP Bot Mini V5: More advanced than versions 1-4 and with quite a bit more attitude.
Customize your plumbing partner by choosing between a few different heads before snapping him to your wrench and get to plumbing!
Here's v 0.1 of a little bulge shader I made using Unity's ShaderGraph. I've been learning UV mapping it really opens up a whole bunch of cool options for making stuff move
Spend some time creating new inventions in the workshop, watching some TV on the futon, or butt heads with BEEP Bot. You got to admit, Marco's Basement seems pretty chill!
Before it starts flooding with water that is...
This Friday...get ready for an up close look at our finished vertical slice of UNDRH2O! A new look, new mechanics and a brand new UNDRH2O experience will be revealed. Are you ready for it?
#virtualreality#oculus#indiedev
Happy Friday!
GuessworkVR is looking for some Beta testers for our UNDR[H2O] Demo. Please read the Friday update below and join our discord server at https://t.co/h2l8NurtM3 to learn more or just to come hang out with the team!
https://t.co/0Yhmr9NKZG
Friday Updates are back!
Although the content is lite as we enter crunch mode on our demo for Oculus Launch Pad, we'll be showing off the first playthrough of UNDR[H2O] at @TheCOGG's Prototype, Play, and Build Workshops - Online Edition.
https://t.co/JmwASXqFmi