@_r33v@kevinthemargins@Warcraft There is a workaround: set Shadow Quality and Secondary Lighting to their lowest settings. All other graphics settings can stay maxed out.
If you get a green tint afterwards, turn Triple Buffering off and back on again.
Hope this helps!
@DavidJArchitect@Warcraft There is a workaround: set Shadow Quality and Secondary Lighting to their lowest settings. All other graphics settings can stay maxed out.
If you get a green tint afterwards, turn Triple Buffering off and back on again.
Hope this helps!
@arncof There is a workaround: set Shadow Quality and Secondary Lighting to their lowest settings. All other graphics settings can stay maxed out.
If you get a green tint afterwards, turn Triple Buffering off and back on again.
Hope this helps!
@Der_Lue@Warcraft_DE Es gibt einen Workaround: Stellt Schattenqualität und Indirekte Beleuchtung auf die niedrigste Stufe. Alle anderen Grafikeinstellungen können auf Maximum bleiben.
Falls das Bild danach einen Grünstich hat, schaltet die Triple Buffering einmal aus und wieder ein.
@GC1CG@Blizzard_Ent@Warcraft@battlenet There is a workaround.
you need to adjust Shadows and Secondary lightning to the lowest setting, all other settings you can max out. If you have a green Tint afterwards, deactivate and activate Triple Buffering.
I hope this helps
@UltraLinx Washing machines wash for us. Dishwashers clean for us. Robots vacuum for us. Microwaves cook in minutes. Planes fly us anywhere.
And still, we have less time than ever for what truly matters.
That's the course of history
Nintendo just dropped Q1 earnings and the numbers are wild 🍄
📉 Revenue: −9.5%
📈 Operating profit: +150.5%
🎮 Switch 2: 23.68M sold in 13 months — already past the GameCube's LIFETIME sales
Selling fewer consoles, printing more money. Peak Nintendo.