Can a robot acquire real-world dexterous manipulation skills from just human videos?
Meet Video2Sim2Real: full-stack autonomous dexterous skill acquisition from a single RGB-D human manipulation video — without robot data or expert intervention.
Project: https://t.co/gegklCcs5A
Paper: https://t.co/5AcK8NFQAM
1/ 👀Vision tells robots where to go. 👋Touch tells robots about the interactions.
2/ Visual policies from teleoperated robot demos and human videos are scaling fast — but they don't have paired tactile data, so they still fail at the last millimeter of contact-rich manipulation.
❓So here is the question:
How can we adapt tactile feedback into pretrained visual policies?
Humans solve this naturally.
1️⃣ Learn from demonstrations through vision: we understand the task structure and the motion priors.
2️⃣ Then practice with touch: we interact with the world, feel what happens, and refine the motion.
🚀 We introduce OmniTacTune: Policy-Agnostic Real-World RL for Tactile Residual Adaptation of Visual Policies ⬇️
✦ Adapting tactile feedback into existing visual policies
✦ No offline tactile demonstrations
✦ Real-world RL in 40–80 minutes, 5–40% → 85–100%
✦ Works across human flow policies, ACT, DP, π0.5
✦ Works across different tactile representations
🌐 Website: https://t.co/I6GOpdUrhP
📖 Paper: https://t.co/YzKRucxxnu
📷 Video: https://t.co/dryarXliCK
In this demo, we show four challenging contact-rich manipulation tasks and a 40-mins, one-take recording of an online RL training demo.
1/n
Real robot data is expensive. Real robot evaluations are slow.
Excited to share SimFoundry - a system that turns real scenes into sim-ready worlds for training and benchmarking robots at scale -
✅Automated Scene Reconstruction with asset generation
✅Handles clutter, articulated objects, multiple robot embodiments
✅High Correlation Real-to-Sim Evals
✅Zero-shot Sim-to-Real
✅Generates diverse digital cousins
Less manual environment authoring, more scalable feedback for robot learning.
🌐https://t.co/jmCno7eslU
🧵1/9
@HondaInvestor Yes and no. Yes - learning from human video is getting hot! No - there is significant difference in the method and tasks, meaning that there is still no unified solution yet. But I believe with more ideas exchanged we can make the learning framework more and more powerful.
Can a robot acquire real-world dexterous manipulation skills from just human videos?
Meet Video2Sim2Real: full-stack autonomous dexterous skill acquisition from a single RGB-D human manipulation video — without robot data or expert intervention.
Project: https://t.co/gegklCcs5A
Paper: https://t.co/5AcK8NFQAM
Takeaways:
- Retargeting a robot trajectory from a human video alone is insufficient; effective execution requires object-centric refinement that leverages hand-object interaction cues extracted from the video.
- Such refinement does not need to be applied continuously over the entire trajectory; instead, it can focus on a small set of key manipulation frames that capture the most critical interaction effects.
- Since this refinement is performed in a digital-twin simulator, reliable real-world deployment also requires effective sim-to-real transfer. To this end, we introduce a decoupled transfer strategy in which global IL adapts to geometric variations, while residual RL handles contact and physics discrepancies.
Big thanks to the team! Yunhai Han, Jianuo Qiu @JianuoQiu, Linhao Bai @lbai46, Ziyu Xiao, Zihang Zeng, Yangcen Liu @Randle_Liu, Zhaodong Yang, Shalin Jain, Wenrui Ma, Jiaqi Fu @JiaqiFu17693, Yuqian Zheng, Manisha Natarajan, Muhammad Zubair Irshad @mzubairirshad, Kenneth Shaw @kenny__shaw, Matthew Gombolay @MatthewGombolay, Zsolt Kira @zsoltkira, and Harish Ravichandar @h_ravichandar.
We evaluate on 7 everyday dexterous tasks, including fruit placement, steak seasoning, toy rearrangement, tissue handover, book passing, and tray retrieval.
In real-world trials with object-pose variations, Video2Sim2Real achieves a 95.7% success rate, significantly outperforming both RL-only and IL-only sim-to-real methods.
More task videos and results are available on our project website.
@tomssilver Hi Tom, I really appreciate that you like our work! We’re also working on extensions to incorporate visual inputs and other capabilities, which we hope to publish soon.
What if one unified method helps robots learn from human videos across many tasks, many robots?
Meet ImMimic: Cross-Domain Imitation from Human Videos via Mapping and Interpolation (CoRL 2025 Oral Presentation🏆) @ICatGT
Check it here https://t.co/mrBAjewrlg!
Can robots learn from human videos for different embodiments?
ImMimic: leveraging DTW mapping and MixUp interpolation to co-train from retargeted human hand poses and robot demonstrations.
RSS Dexterous Manipulation Workshop: https://t.co/ipCCvdZRiV.
#CoRL2024 accepted!🌈
Our work KOROL developed a linear dynamics model using object features that capture key information for robotic manipulation, outperforming models that rely on GT object states.
Code: https://t.co/3WWJZGsH1S
Introducing MimicTouch, our new paper accepted by #CoRL2024 (also the Best Paper Award at the #NIPS2024 TouchProcessing Workshop).
MimicTouch learns tactile-only policies (no visual feedback) for contact-rich manipulation directly from human hand demonstrations. (1/6)