@simonwu@NASA@tumblr Although at the ecuator, we basically experience no variation. 12-12 all year-long. That's one of the things I love of this place.
Folks, this is a big one. Following years of R&D, it's our delight to introduce Anytype: Multiplayer 🤩
Everything you loved before is still yours: E2EE, user-owned keys, local-first and offline access. Now, you can enjoy it all while sharing spaces with friends and loved ones🧵
@PopCrave It would be different if it was someone like MJ, Prince, Stevie Wonder, Elton John. Or even some lesser legends, like Bon Jovi, Sting, Bono Vox, to name a few.
We need your help to @DoNASAScience.
All are welcome to search for worlds beyond our solar system, process images of Jupiter and its moons, or share observations of Earth to help validate satellite data. Dive into a subject this #CitSciMonth: https://t.co/NesNpz3YDn
Another weak point of the map view is that some popups never go away, double-clicking on a ship that is farther away from a few meters does not allow selecting it as a target, and from map view is not easy too.
Been playing #KSP 2 for a couple of days, with a machine that is below minimum requirements (not by far tho), and still I can play it better than my modded KSP 1.
Views are fantastic, music adds up a lot, lots of things that were mods are now vanilla.
Good job @PrivateDivision !
I kinda like the new UI, time scaling including stops and ability to maneuver in fast-forward is a great plus.
But there are other weak points, I was not able to create nodes before reaching mun's sphere of influence, bad for planification.
For example, I love the fact I can custom color my ships.
Eventually it would be great to be able to store other colors for quick customizations, I used to use 4 colors.
Also, custom flags, can we do that?