Committed Husband, Multi-Disciplined Engineer, Wakeboarder, Crypto Enthusist, and Unicyclist with roots in places like SGI, Qualcomm, GoDaddy, and Red 5.
I thought you were making a joke about Warlocks.
I understand now. I agree. Which is the reason I made the suggestions. There were two suggestions.
One would let some servers become unbalanced, but keep one tightly controlled. Two would become faction severs. One would be controlled. Most people who roll on PvP servers only roll on PvP servers that their faction controls. This gives them a place to go.
Not ideal, but it’s easier to implement than my other suggestion. That would require interesting design choices on layers. It would sometime put Horde on layers with no Alliance. But, Alliance players wouldn’t feel overwhelmed. I think it’s the better solution if the two.
I’m sure there are other ideas, but a hard lock on a single PvP server is not going to solve anything. Alliance will continue to leave, and you will get stuck with a single PvP server with almost no Alliance and Horde will never be able to create new accounts.
Blizzard’s approach is to use a hammer and force a balance. That’s the only thing they know how to do. They can’t think of creative solutions, because they make decisions by committee and lackluster leadership. A problem faced by established corporations everywhere. Blizzard is not immune to that.
I’m hoping people put forward ideas until somebody at Blizzard says, “that might work.” Cheerleading bad decisions is just going to make things worse.
I thought you were making a joke about Warlocks.
I understand now. I agree. Which is the reason I made the suggestions. There were two suggestions.
One would let some servers become unbalanced, but keep one tightly controlled. Two would become faction severs. One would be controlled. Most people who roll on PvP servers only roll on PvP servers that their faction controls. This gives them a place to go.
Not ideal, but it’s easier to implement than my other suggestion. That would require interesting design choices on layers. It would sometime put Horde on layers with no Alliance. But, Alliance players wouldn’t feel overwhelmed. I think it’s the better solution if the two.
I’m sure there are other ideas, but a hard lock on a single PvP server is not going to solve anything. Alliance will continue to leave, and you will get stuck with a single PvP server with almost no Alliance and Horde will never be able to create new accounts.
Blizzard’s approach is to use a hammer and force a balance. That’s the only thing they know how to do. They can’t think of creative solutions, because they make decisions by committee and lackluster leadership. A problem faced by established corporations everywhere. Blizzard is not immune to that.
I’m hoping people put forward ideas until somebody at Blizzard says, “that might work.” Cheerleading bad decisions is just going to make things worse.
@Emps_rex You don’t have to spec into DPS to do DPS either.
Shaman have a serious mana issue, and they didn’t lock major mana regen in vanilla behind 11 Points in resto. They balanced it around not having those talents.
As it is, it’s a terrible experience without those first 11 points.
@OneirosApeithos@wowforeverNOW Even if they lock Horde forever, it Alliance will never recover. The worst part is that they could have predicted it (I posted about it myself - before release), and they can still fix it. But, they lack the intellect to use any tool other than a hammer.
@ihartsnape@icyveins Yeah. I craft to make money in WoW. The 1s deposit is straight up killing me - especially for things that can't be sold in stacks.
@wowforeverNOW I wonder how many rolls will change because of this. INT is still good. People will still roll on it. I don't think this will change anything.
@met_oshi@AntagonizticAzn@Lotharemas I'm curious about Shaman because that's the class I want to heal with. In beta, I had a lot of mana issues in earlier dungeons - even specced as resto. The first 11 points have a lot of mana related stuff. I have healed with Priest, and it wasn't too bad - specced as Shadow.
@red_2201_@FieldsSc2@Lotharemas I meant rewarded in a way that guildies don't respond with "I want to knock a few levels out right now" whenever other guildies want to run a dungeon.
I don't even ask in guild, because I know it's a sacrifice.
@ErSaken@icyveins Interesting thought. I wish they wouldn't redesign the wheel, but charging a deposit based on a posting price might do a lot to eliminate bad actors (gold buyers and those who post at inflated prices hoping somebody will click wrong on a limited resources).
@icyveins God, I hope so. I barely list anything I craft because the risk is too much. This should have been considered a bug. Not sure why they felt the need to re-invent the wheel here.