@DariusBearVT I do sell addons / games. In those situations I prefer not to use AI unless needed. It's hard not to accept code help. I feel less bad cause my code is mostly based on FOSS license. Images / 3D models are more of a legal area not worth using, as those are the fun side of dev Lol
@DariusBearVT I'm on the edge with ChatGPT. It's a super fast tool to help get concepts working faster, but it does affect your mind in negative ways. I grew up doing everything myself but then AI came along & now I fight the urge to ask AI to do what I want for me. The danger is real
@DariusBearVT That said I've updated old Blender 2.79 addons to blender 3.6 using AI. Not perfect and took a number of manual changes that would have taken me months vs a week. In Godot gdscript / editor plugins have been nice. It's not great on it's own but with guidance can be ok
@SGS__Games That's true :)
You should see the 35-ish tech demos I have behind the scenes. I'm really trying my best to deliver something fun eventually xD
My goal was never to stop at 2 games, but to diversify on multiple games for a long time. I just hope my heart can take the feedback
Hmm I think I've been in my cave too long. . . Grammar seemed to die a little here. Oh well me speak from heart, me am indie game dev. Don't upload bad games!! Ok I am finished talking, for now xD
As an Indie Game Dev I hate seeing malicious developers like this. We have a responsibility to make sure our games don't hurt gamers. The end result is paranoia & fear. Stay safe, & have fun playing actual games that aren't made by jerks.
https://t.co/nKPSygsg9b
@SGS__Games I'm trying my best to improve. Needed to take a step back & rest. Worked long hours for many years so the feedback wasn't what I hoped for. That said it helped improve my games. Stay strong too, we'll make it eventually :)
@SGS__Games As an indie game dev struggling to find passion with my games after negative steam reviews on both, I feel your pain. There's always someone out there that will hate something they think could have been easily changed, but in reality they have no clue of the complexity involved.
@Phantom_TheGame For me the situation might be unique. At the time my company founded we already had multiple games in development. We have 2 released games, with 3 others in development. $500 put into Steam, with 2 games that roughly earned $130-ish each. No pay yet.
Thank you Ton Roosendaal for making sure Blender continued to develop not only as software but as a community of amazing talented developers & artists. Without blender I wouldn't be able to do what I can today with friends I never would have known without ya'll.
During the Blender Conference 2025 keynote, Ton Roosendaal announced to step down as chairman and Blender CEO per January 1st 2026, passing on his roles to Blender COO Francesco Siddi. Watch the full presentation at https://t.co/0OqdvBVp2Z #b3d
Press release: https://t.co/3sUctonTyZ
I've been working on making a Star Trek Generations Type2 Phaser. Getting fairly close to a version I'm happy with but some areas that could still be improved.
(If anyone has any suggestions I'd love to hear it so I can improve further)
@gleb_alexandrov Mainly for realtime preview of my models before I stick them in a game engine. Also sometimes use it for fun fan projects. My StarCraft Bunker is unique as it mixes both Cycles & Eevee together.