Ooh another #PortfolioDay ?? 👀
Hey everyone! 👋
A couple of weeks ago I joined @Guerrilla as an environment tech art intern. 🤯
You can find my portfolio here: https://t.co/XejLHlYvul
It is my term to make a bad weather forecast ⛈️, now I am open to full-time on-site opportunities within Great London, remote/ Hybrid opportunities worldwide. Meanwhile, I will continue my independent lighting consultation for indie developers as usual. 💡
Portfolio in the reply
Hey everyone! Exciting new job post for That's No Moon: Environment Artist, World Builder (Project Hire) Associate/Mid
I'd love for one of y'all to join our incredible team! It's located in Remote US/LA 🌑
(I'm not the hiring manager, just sharing it)
https://t.co/bJJ2c774U5
I'm excited to share a video of the talk that I gave at the Light & Color in Nature & Art Workshop at the Lorentz Center in Leiden. Here is a link to the abstract, slides, and the video, which was created from presentation day audio. #HorizonForbiddenWest
https://t.co/pWgv96NmUV
@ParkerHartzler@WillFaucherVFX Afaik you can create VTs for any res.
The main issue (well "issue") is that the pagesize by default is 128 (can be adjusted on the project) so anything less then 128 won't really benefit anyways.
The main consideration is the 2 texture samples you need for VT sampling.
We have a lot of new faces at That's No Moon and we couldn't be more thrilled to be welcoming…
▶️ Christine Hubbard
▶️ Kay Volbeda
▶️ Michelle Ma
▶️ Elaina Scott
Want to join us too? Check out our studio and open positions 👇
https://t.co/hMGY5rrnvk
It’s #portfolioday 🎨
I’m Febe from the Netherlands and I’m currently looking for my first job in the game industry! My special interest is in whimsical and slightly creepy fantasy woman ✨
Hey everyone, Long time no speak.
Haven't been very active lately, but I have a career update to share with you all!
I started at @ThatsNoMoonEnt as Environment Technical Artist this monday, exciting times ahead! :D