Testing an #UE5 plugin including Transvoxel isosurface extraction on some famous shadertoy creations !
ISPC is a game changer for all those intensive CPU operations.
#voxel@UnrealEngine
https://t.co/ppEfCDXaUj
Awesome to see what @CyanideStudio has been cooking in @UnrealEngine with https://t.co/HROzdAK71P plugin !
They've been a great team player sharing insight, improvements and code fixes for the plugin. #UnrealEngine5
The graphical revolution of Pro Cycling Manager and Tour de France you’ve been asking for years is finally here!
With the transition to Unreal Engine 5, experience stunning visuals and ride through the Grande Boucle, La Vuelta (PCM25), and other legendary races like never before
🚀 VV25: READY FOR LIFT-OFF
The launch chronology has restarted, for the targeted launch attempt today, Thursday 5 December 6:20 p.m. local time in French Guiana (9:20 p.m. UTC, 10:20 p.m. CET).
Watch the live on our YouTube channel: https://t.co/VWDMqfX4mR
🇫🇷 Kevin Piette, paraplégique depuis un accident, est entré dans l’histoire aujourd’hui en portant la flamme olympique avec son exosquelette ! 👏
🎥 wandercraftofficial
Epic supports the Screen Actors Guild’s view that game companies shouldn’t receive generative AI voice training rights on dialog recording sessions.
If a company wants to offer to license an actor’s or actress’s voice for generative AI training, there should be a very clear and specific contract for that, they should be free to say “no” (perhaps in stronger words!) and if they agree then they should be compensated accordingly.
https://t.co/gaw9r8LQTv
Nouvel extrait où l’on voit les pilotes suivre Ariane dans les nuages, pour la voir réapparaître au dessus, éblouissante dans le ciel bleu. Magique 🤩 (crédit : @Armee_de_lair )