Presenting for the first time Hyperwheel Overdrive running on a #MetaQuest 2 (90 FPS)!๐ฅWatch the chaos unfold on Rocky Ruins Raceway with 4 bots... Coming soon to #AppLab!
@MetaQuestVR Awesome, can't wait to try the new optics!
Looks like we'll get our Quest 3 for dev on Monday. Looking forward to making some wonderful new builds that take advantage of the GPU power. In the meantime, we're still working hard to make our Quest 2 experience as good as it can be.
@MetaQuestVR Can't wait to see what kind of performance headroom we have to play with on the Quest 3 for Hyperwheel Overdrive, after all our optimization work getting 90 FPS out of the Quest 2!
๐ฏ October 11 ๐
@Shugghead@matteo311 We would prefer to be able to offer cross-buy, but it was never an option for AppLab games anyway, just the main Quest store. We don't think players should have to buy the same game twice, even if there are additional features on another platform. It adds value to the purchase.
Finally confirmed Steam build & #Quest2 Android build have networking connectivity. Still some minor bugs, but Hyperwheel is basically on the other side of this Unity 2022 LTS upgrade turmoil at this point (also upped Meta SDK to v55 for dynamic rez)! #madewithunity#indiegamedev
@benz145@UsBots Exactly. Our game is kind of a "super input" game that wouldn't translate well to hands-only. Everything is being used simultaneously, both sticks for throttles, hand controls for interacting with guns & power-ups, both triggers if holding rifle two-handed with loaded projectiles
Hyperwheel Overdrive has been a fully released PCVR game on Steam for one year now! Hunting some bots on Volcanica Island to celebrate! ๐บ๐ #VRgaming
Hi, I'm Cody Jassman. I started a #VR game studio in 2019.
@NeonEngine is the result of my passion for video games & programming. It represents my attempt at capturing, in the wonderful new medium of XR, the fun my brother & I had playing NES / SNES / N64 in our youth.
@Naysy I think it's great and can only see benefits to having a bigger market. If there are enough headsets out there in the wild, devs can potentially take bigger chances on interesting projects too.
And there are lots of games out there that can appeal to ages 13 through 60.
@VrVerdict Thank you so much, Pj! We had so much fun playing with you back in 2021 when the game was still in Early Access... can't believe so much time has gone by.
We'll have to do it again soon. I'd still love to do VR Verdict Podcast too, I'll be in touch when Quest has a release date!
Watching some bots boat around Volcanica Island in #VR, and then taking a quick island tour. ๐ด Pick up Hyperwheel Overdrive on Steam for 30% off until Thursday!