In case you missed it 👀
I recently shared Dorado, my latest stylized environment project fully recreated from scratch in Unreal Engine 5
🔗https://t.co/9Djh9Gqrw9
Today I’m sharing the first full breakdown post for Dorado!!!
This one focuses on the props, hero props, architecture and modular kits created for the environment, including low poly models, high poly sculpts and wireframes.
🔗https://t.co/wvHJSM3bZ2
More breakdowns for materials, foliage and the full environment workflow coming soon!
Hello Artists!
Today I want to share the latest updates on the Demon’s Bell project!
I’ve been working on tileable sculpted materials, taking the next step by baking them in Marmoset.
I’m also continuing to work on the prop set dressing.
Mentored by: @JaviSkau#3dart#wayfinder
After many months of work, I’m incredibly excited to finally share: Dorado - a large scale stylized environment inspired by the visual identity and atmosphere of Overwatch, fully recreated from scratch in Unreal Engine 5 ✨
🔗ArtStation Project: https://t.co/hB1mATio9l
This project was a huge opportunity to explore AAA environment art workflows, from modular kits, trim sheets and materials to foliage, lighting, set dressing and cinematic presentation.
I’ll be sharing several breakdown posts soon covering props, materials, foliage and the full workflow behind the environment 👀
Special thanks to my mentor @JaviSkau for his great work and for guiding me every step of the way.
#EnvironmentArt #3DArt #UnrealEngine5 #GameArt #StylizedArt #UE5 #LevelArt #WorldBuilding
Arcane inspired hand painted lantern!
Been experimenting more with painted normal maps lately, so I tried to push that a bit further on this one with hand-painted textures.
#madewithsubstance#handpainted#3dmodel@Substance3D
Hello again, friends! We’re continuing with the rock sculpting and keeping the momentum going. Right now, we’re polishing the models and creating different variations in the game to test them and see how they look.⛰️
Hello everyone!
Quick update from the Demon's Bell Project!
I'm continuing to work hard in material tiles in Zbrush and on the other hand the forge blocking has been completed!
Still Working💪
Mentored by : @JaviSkau#3dart#Wayfinder
A small preview of what you’ll find in my project breakdown, where I’ll be explaining the full process I followed throughout the entire environment.
On this page, you’ll find a brief summary of how I used decals to make the scene feel more alive!
#GameArt#EnvironmentArt#3DArt
Hi again! I will post an update soon, still working on every high prop and meshtrims!
Seems that lately Dishonored went viral again, so I couldn't miss sharing my latest updates! 🤩
#Dishonored#UE#3dart#Environment
Breaking down my decal workflow for real-time environments: adding depth, storytelling, and detail without extra geo.
Covers planning, atlas and placement (regular, trim & edge decals) 👇
https://t.co/TlBfwlmbBL
Open to work (full-time & freelance)
#GameDev#EnvironmentArt
WIP – interior spaces ⏳
Been working on props and set dressing to add more life to the scene.
Still a lot to refine, but it’s getting there✨
Mentored by: @JaviSkau
📢 Calling all #UEFN Studios & Creators!
I’m open for commissions! 3D Environment Artist specializing in #UE5 and Fortnite Creative/UEFN. Need high-quality environments or props? Let’s talk!
📂: https://t.co/EQhqctgHXd
📧 DM or: [email protected]#3DArt#FortniteCreative
We continue working on organic sculptures; we are getting more comfortable with the pencil. At the moment, I am trying to adopt the style of stylized desert rocks.
Jeeyy #portfolioday 👋
I’m Andrés, Environment Artist based in Spain 🇪🇸
I create real-time environments from start to finish in Unreal Engine 5.
▶️https://t.co/rnoOLtpwMf
Open to work — Full/Part time or Freelance🚀
#GameDev#3DArt#EnvironmentArt#UnrealEngine#OpenToWork
Happy #PortfolioDay !☺️
I’m Víctor, a 3D Environment Artist based in Barcelona, Spain, looking for new job opportunities. I have experience with AAA workflows and I’ve also worked as a freelance artist on various projects, including UEFN!
📩contact: [email protected]