What if death in game was the key to solve puzzles?
🏆Shueisha Shonen Jump Award 2019
🏆Google Play Top10 Indie game 2019
🏆Gameplay Excellence Award 2018
My friend @sttz and I are creating a new game called "The Push". A fast paced turn based Tactical RPG where the player is always active, and we've been working on it since 2023 now.
Since #ClairObscurExpedition33 came out, we've been more motivated than ever as our game has some similarities, the expedition aspect, the inspiration from the book "La Horde Du Contrevent", and the turn-based system updated with QTE and timed actions.
I've not spoke about the game so much as I wanted to wait hat it gets its own personality, and I think we start to feel proud of it.
It is still a proof of concept and a prototype in our eyes, but it is an actual 30 minutes playable build that we've made.
We are actively searching for a publisher to "push" us forward, and give the game its chance to shine as it deserves.
#IndieGameDev #tacticalRPG
Seems to be #sceenshotsaturday again, I need to be more disciplined at giving you my progress on my game every week. So until next week, happy #screenshotsaturday !
Project Upgrade: The level selection menu is done.
The game will be separated in many environments with around 10-12 levels each and will have no text at all.
What do you think of it ?
Follow more on Patreon and Discord, link in my profile description.
#pixelart#indiegamedev #gamedev
Work in progress on my last solo project.
Here I tried to cut the square feeling of each tile, by adding details of small rocks and plants here and there.
Follow the progress on discord by joining me there https://t.co/JWplFx2toA
#pixelartist#gamedev#indiegame#pixelart
#indiegamedev
#swissgames
Here is a classical level in @PersephoneGame, remade in Pixel Art in the new style for the remaster I am working on !
Plus the magic of lights and particles in Unit 🎉
I will generally share the progress of the project for the Patrons only on discord and Patreon, but sometimes you might see glimpses of stuff here too. Hope you enjoy
https://t.co/ZeoMrOVFG3
#indiegamedev
#indiegame
#pixelartist
As you might have seen, the team Momo-π Studio will split, and I will be a lone captain on this boat. I will collaborate with other creators, as my friend Adrian who was the lead programmer on Captain Velvet Meteor for example, and much more.
For now I want to announce that I've created a Patreon page where you can support me on this new adventure.
https://t.co/R4Oj2SZTZ9
I will give more information soon, so stay in touch.
love
#screenshotsaturday
#indiegame #IndieGameDev
Momo-Pi est mort et renaît se ses cendres, sous la forme de "solo dev" jusqu'à nouvel ordre.
Petit message video pour expliquer le pourquoi du comment.
https://t.co/rOLrsmztIJ
#indiegamedev#solodev#swissgames
Working on a remaster of one of my old games in #pixelart, actually just having fun creating something nice.
How far will I go with it ? 😀
#gamedev#indiegames
Finally the switch version of Captain Velvet Meteor arrived in my hands !!! With the manga and the poster !
Thanks everyone for all the passion and effort for this game to exist!!
And now we aim for the next one !
#gamedev#indiegame
Here is the last Update for Captain Velvet Meteor ! Available on Steam right now !
Fixes List for the version 1.2.0:
1. We have balanced the power orbs drop rate way down, the game gives you less power combo, meaning you will need to think a little more when and where to use it while still enjoying a lot of explosions.
2. Finally the possibility to skip the tutorial if you want to jump into the game asap, without losing a drop of the main story. That said, as the game has some unique twist for a tactical you might be slightly confused 😅The choice is yours.
3. Loading time between rooms in the house has decreased. We think about you @_Shynn_ . We wanted to do that since a long time and finally did.
4. Updated of the start screen with a nice mashup of the two beautiful arts done by @_NTAMAK_ and @TakoDavid. See image Below 👇
5.And finally did some small bug fixes
Know that the version on @Crunchyroll is also updated but NOT the Nintendo Switch and Xbox.
#indiegame
#swissgames
Last Update for CVM coming on Steam and @Crunchyroll !
v. 1.2.0
Fixes List:
- Balancing of the power orbs drop rate
- Possibility to skip the tutorial
- Loading time between rooms in the house has been decreased
- Update of the start screen
- Small bug fixes
#indiegame#swissgame
Merci à @ryofougere pour son temps, mais aussi pour nous avoir ouvert, avec énormément de sincérité, l'envers de l'univers.
N'hésitez pas à découvrir ce jeu !!
INTERVIEW 🎙️
De la Suisse au Japon, découvrons @MomoPiStudio et ses défis pour exister dans l’environnement concurrentiel de la scène indé.
On en parle avec Rinaldo Wirz dans ce podcast signé @JeremyValade et @Necheku1 !
• https://t.co/c21qCnfFek
• https://t.co/4lZYbl65Zu
Live now on https://t.co/hH2o2NKvnh
Today, @ryofougere will play CVM and cross a jungle full of lethal plants with Gabimaru from the manga Hell's Paradise, and defeat the face of death.
But the reality is that Damien is facing the loss of his grandpa.
#indiegame#jigokuraku
Captain Velvet Meteor @cptvelvetmeteor The Jump+ Dimensions by @MomoPiStudio is an adventure packed with challenging gameplay and beloved manga characters from the Shueisha universe. Creative Director @ryofougere: “We’re eager for people to play our game!” https://t.co/gfXAy9otMq
We finally have started our lives in English, available on YouTube! @ryofougere explains stuff while playing at CVM !
https://t.co/E7gEPv5kM5
#indiegame#stream#gamedev
@ryofougere sera en live les dimanches en Français, en direct du Japon, pour discuter un peu en jouant à Persephone.
Venez dire coucou !
https://t.co/hqjRjARI8G
#twitchstreamer#indiegame