Introducing Wafer
A new 3D texturing software focused on stylized, hand-painting and NPR assets.
Built for extreme performance, compatibility and energy efficiency.
Now available for iPad
We added a new idle animation! If the player is standing for long, they will begin rocking on their feet, then they'll lay down on the ground to look at the sky ⛅
1 week into creating a game prototype over the next 7 weeks. Steam Release Aim (1 year)
When is a good time to start building a discord & community around the game?
After the prototype is made & we have something tangible to get excited about? 🤔 #gamedev#indiegame#indie
self taught blender artist here.
blender is a really intimidating program for beginners so i’d like to share some resources to help people get started 🧵
We've been working on something special for you, GDLibrary: a completely free library for Godot devs
Think of it as your go-to place whenever you need help: tutorials, guides, a glossary to look up terms, and open source demos and assets to use in your games!
Here's a quick peek at what's coming.
NEW TUTORIAL!
Maya: How to Share One Single Texture Across Multiple, Separate Objects
One powerful technique to help you minimize the amount of textures and materials you use is to share a single texture across multiple separate objects.
https://t.co/C1dIBb6oHP
A gachapon was a must for our cozy game 💖 once you get the upgrade, use your in-game currency to collect trinkets of our favorite meals 🍜
These cute surprises will populate the bookshelf in your bedroom, adding even more charm🩷
#gamedev#indiegame#cozygame
The developer of the upcoming roguelite Rewilders: The Lost Spring unveiled WIP gameplay footage, showing a versatile Sekiro-inspired grappling hook mechanic.
Learn the details and wishlist: https://t.co/ud5AdP79k5
@HerobeatStudios
This is the last weekend without Story of Seasons: Grand Bazaar in your life. Time is tickinggggg 🥰 which gameplay mechanic are you looking forward to trying the most?