@skx_doom We created an immersive show touring across Europe, a giant blue cube with screens everywhere, and we used SSFS in every single scene. Honestly, there’s not a single project where I don’t use it anymore! Thank you for your work, it’s incredible. https://t.co/nW36lmsovY
@scionti_design@80Level Yes, of course, I didn’t say otherwise. It’s just to let those who would like to achieve this wind effect, moving water, etc., know that it’s available for purchase and on sale :) And I’m not questioning your talent for the atmosphere you’ve brought!
@olafureliasson The weather project inspiration. Created only with Unreal Engine and the Sequencer, I used Metahuman, Quixel Megascan and the modeling mode inside Unreal Engine.