@lucasmeijer Do you use a framework or library to run CI locally?
I want to never again find out on push that I forgot an instruction or that the job does not work.
I’m really happy with https://t.co/YuGehXxTu5 coupled with @1Password CLI secret management (supports local secret fetching)
@ChanceHMiller@9to5mac Does the 17 Pro wobble when being used flat on the table? I’m a big “no case�� fan. And the wobble in some of the phones is really annoying.
Just released one of the many tools I developed while working on Sandbox City.
This one is called Efficient UI and it helps you optimize Overdraw and Raycasts in your Unity UI by visualizing overlaps directly in the Scene View.
Link in the reply below. #unity3d#unity#gamedev
@nens_anders@cosmorama_com Nice 👍
Worms like games have been one of my favorites. I always churned from the 3D ones. Probably because of my 2D vision (monitor). But maybe in VR this would work much better because of stereoscopic rendering.
USK 0? 🤨
@lucasmeijer 1Password all the way for me. I also use the 1Password automation to resolve secrets in GitLab, Gradle, Unity. So much nicer to link passwords/secrets than to have them in some gitignore local file. Two factor and pass keys also work great. Although I don’t use PassKey a lot 🤷♂️
@gittower I’m using the stacked PR feature for a week in the beta client and can really see the potential! Thank you for adding this. One remark I have: If I rebase my parent branch of a stack onto master/main, all my stacked branches beneath the base branch can no longer be restacked.