Normal maps in blender have been bugging me for a while, and I finally know why! The normal map node actually applies normal maps incorrectly when the strength isn't set to 1.
This causes some nasty artifacts which can be easily fixed with a custom nodegroup.
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Designed by The Archimedes, LIAM F1 UWT is a new generation of wind turbine for domestic use capable of generating an average of 1,500 kilowatt-hours of energy with a wind speed of 5 m/s—enough for a family home
[read more: https://t.co/25ygJTGqNs]
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Recent illustration from Tigris & Michis Ip by Eduardo Peña
Love Eduardo's Art? Don't miss his exclusive Live series on IAMAG Master Classes : https://t.co/sYDcGwsgT8
#geometrynodes making some UberGround assets for the short movie. Poliigon had a nice little tutorial how to use gnodes for masking and uvmapping for example roads to ground. I spiced it up a bit for my purposes..#b3d
https://t.co/5FOglVXdbI
Ever wondered how you can easily create and modify a floor in Blender?
This handy tip allows you to quickly add a realistic floor to your scene without any complexity.
Give it a try and share feedback!
#Blender3d#3Dmodeling#b3d#archviz#blendercommunity
12 Days Left of the Schoolism Winter Sale - only until Jan. 12/23
Artwork by Instructor Nikolai Lockertsen
Has has two Schoolism courses:
- Procreate
- Painting in Procreate & Animation in LumaFusion
Learn more about him & his courses by visiting: https://t.co/d6IrYB8IfY
-AR
Engineering jobs expected to be in high demand in 2023:
1. Automation and Robotics Engineer
2. Renewable Energy Engineer
3. Data Analytics and Data Science Engineer
4. Civil Engineer
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