If you're wondering where to find the portable emulator and games for PoN/LoN, all resources are here:
https://t.co/I4A6M5THA3
Feel free to join the discord for any questions.
https://t.co/v7VmP1xMQB
MegaMan 2 The LCD Game V.1.0.1 is out now!
A remake nobody asked for, why? I don't know.
Experience this iconic adventure with this enhanced remake of the original, fully compatible with both SGB and GBC.
Free on: https://t.co/VmcgftHV7V
Graphics by @NiO107#gameboy #indiegames #freegame #gbstudio
Ryusei no Rockman ep. 46 & 47 (Not dubbed for EN Mega Man Star Force) art by character designer Shingo Adachi, who was put on as Chief Animation Director despite this not being an in-house episode.
These episodes also featured Ophiuca disguised as Luna, taking on odd jobs!
Releasing the Rockman EXE Phantom of Network PC Port! This is a native Windows PC port of the mobile-exclusive game, fully-playable without an emulator. The port is compatible with the original Japanese version as well as the English fan translation.
https://t.co/9U2v1lKemH
Haven't hit up MegaMan: Phantom of the Network's online Ranking Competition recently? Maybe this month's will grab your attention!
After rumbling with the gauntlet this month, you'll face an exclusive Roll that's not fought in the normal game! Will you take up the challenge?
While it was only released for Japanese cell phones, those who are interested in it can use an English patch. Which we have recently put out as Mega Man: Phantom of the Network!
October 4th, 20 years ago, the first 2 chapters of Rockman EXE Phantom of Network was released!
Taking place after EXE3, it's a full-pledged Mega Man Battle Network game w/ a new story, new characters designed by GBA staff & had unique locations. Including IPC, the PET company!
Haha, it’s really funny how much the Battle Chips really stand out when next to the darker color of the Dark Chips THE DARK CHIPS I NEED THEM I MUST USE ITS POWER IT CALLS FOR ME I CANNOT WIN IF I DO NOT HAVE ITS STRENGTH
In one week, I'll be presenting on keitai game preservation at the Strong Museum of Play! This will be such a great opportunity to connect with other game preservationists. I'm also going to bring a few keitai with some notable games...
#FreebieFriday time!
We're giving away a copy of Final Fantasy I-VI Pixel Remaster Collection for the #NintendoSwitch
Retweet, Like this #giveaway post, and Follow #VGP to enter.
The winner will be announced on Friday, August 2nd.
#FinalFantasy#videogames#NSW #FinalFantasyVIIRemake #FFXIV #FinalFantasy8 #Finalfantasy7 #FinalFantasyXV
The i-mode demo of "Gyakuten Saiban 4 for SH" has been preserved by @NaoyaShinota! It contains the entirety of Turnabout Trump. The music rearrangements are so good, especially Pressing Pursuit! I'm uploading a full longplay right now, and I'll post it below when it's finished.
Finally fixed the animation system by practically rewriting how I approached frametime intervals between them. This new way allows the engine to do something cool: custom state transition behavior at specific frame intervals.
With this, you can have unique walk-to-run animation!